Monster Angle for (Similar) A_ThrowGrenade

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RV-007
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Monster Angle for (Similar) A_ThrowGrenade

Post by RV-007 »

I noticed that this statement is dumb predicted attack for monsters. How about providing a angle parameter just like A_CustomMissile? If those sin/cos/tan stuff is included, then I am sure that monsters are able to aim accurately to target.
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XutaWoo
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Re: Monster Angle for (Similar) A_ThrowGrenade

Post by XutaWoo »

The entire point of this function is to not be aimed, so.

It's an outdated function, really. Just use A_CustomMissile (or A_FireCustomMissile with weapons) and offset the pitch with that.
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RV-007
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Re: Monster Angle for (Similar) A_ThrowGrenade

Post by RV-007 »

I guess that the projectile itself must somehow be a trajectory seeker missile so that it looks like the monster got good mortar skills.

I guess I'll make another topic about this kind of projectile.
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