I want to pull out an old confont.lmp I made for an old project which I don't have the source graphic to anymore... how do I convert this back into a normal image so I can bring it in Photoshop or whatever? I tried both of these, they didn't produce a usable file.
imagetool image confont.lmp confont.pcx
imagetool confont confont.lmp confont.pcx
[imagetool] convert confont.lmp to PCX?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Re: [imagetool] convert confont.lmp to PCX?
Ah man it's been awhile since i'v thought about making doom fonts other than for tech4 hexen eoc.
hmm, lmps directly, Xwe or Slade, but I guess it also depends what format the fonts were in before converted (afaik they could have been a single pic_t binary image) into a single lump, instead of many separate font letter/number image lumps. ~ which kind of makes me think of Deepsea doing such, and allowing you to have something to work with.
Other than that, the only thing I can think of is the program called DoomCrap, why such a name, I don't know.
Hopefully if it converted it, it should decompile it as well. :\
http://forum.zdoom.org/viewtopic.php?f= ... 4&start=90
Now, again it's been awhile and I didn't check to see if the download link is useable, but if you can output it or grab a screenshot then you might be in business. ~ and then convert it to a pcx via paint proggy.
hmm, lmps directly, Xwe or Slade, but I guess it also depends what format the fonts were in before converted (afaik they could have been a single pic_t binary image) into a single lump, instead of many separate font letter/number image lumps. ~ which kind of makes me think of Deepsea doing such, and allowing you to have something to work with.
Other than that, the only thing I can think of is the program called DoomCrap, why such a name, I don't know.
Hopefully if it converted it, it should decompile it as well. :\
http://forum.zdoom.org/viewtopic.php?f= ... 4&start=90
Now, again it's been awhile and I didn't check to see if the download link is useable, but if you can output it or grab a screenshot then you might be in business. ~ and then convert it to a pcx via paint proggy.
Re: [imagetool] convert confont.lmp to PCX?
The source image - confon.lmp - is in [wiki]FON1[/wiki] format. The imagetool readme says it can convert LMPs back into regular images, which is why I made this thread.
SLADE shows the image in the wrong colours, plus it draws every glyph on a separate line so it's this long 8x<whatever>* graphic instead of a neat 256x256 template.
I have DoomCrap 0.1.4. There doesn't seem to be any tool in there that will do what I need. The closest thing is DoomPicDump (batch image tool.bat) but that doesn't seem to do what I need either.
* Just woke up too lazy to check the exact number
SLADE shows the image in the wrong colours, plus it draws every glyph on a separate line so it's this long 8x<whatever>* graphic instead of a neat 256x256 template.
I have DoomCrap 0.1.4. There doesn't seem to be any tool in there that will do what I need. The closest thing is DoomPicDump (batch image tool.bat) but that doesn't seem to do what I need either.
* Just woke up too lazy to check the exact number
Re: [imagetool] convert confont.lmp to PCX?
It's reasonably straightforward (I just checked it an it worked):
imagetool pcx confont.lmp confont.pcx
Where either instance of the word "confont" can be substituted with a suitable name for your files.
imagetool pcx confont.lmp confont.pcx
Where either instance of the word "confont" can be substituted with a suitable name for your files.
Re: [imagetool] convert confont.lmp to PCX?
It's because that format doesn't use palette like normally, but use the indices as shades from darkest to brightest. Use the grayscale palette.Nash wrote:SLADE shows the image in the wrong colours
Re: [imagetool] convert confont.lmp to PCX?
Thanks Enjay!