Biased Random Ammo Dropper

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TheDarkArchon
Posts: 7656
Joined: Sat Aug 07, 2004 5:14 am
Location: Some cold place

Biased Random Ammo Dropper

Post by TheDarkArchon »

A little something I made over the past day. What this little mod does is change the zombies to drop random ammo, but the randomness is biased toward your current weapon and/or ammo types you are low on, similar to Borderlands. More of a proof of concept more than anything. Requires a version of ZDoom that supports Gameinfo.

http://files.drdteam.org/index.php/file ... ibuter.zip

EDIT: Reupload because I'm a dumbshit and forgot to account for divide by zeroes. Derp. Also increased odds for drop when ammo is less than a quarter full.
EDIT 2: PLAYTEST CALAMITY: ANOTHER reupload. This time, I had forgotten to make the ammo pickups not pick up if you're at full ammo. Also reduced priority for full ammo types now and did extra tweaking to the drop odds.
EDIT 3: I MUST BE CHANNELING NOTCH OR SOMETHING: YET ANOTHER reupload. This time, there was a fall through that buggered up the odd calcuation.
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amv2k9
Posts: 2178
Joined: Sun Jan 10, 2010 4:05 pm
Location: Southern California

Re: Biased Random Ammo Dropper

Post by amv2k9 »

Huh, this sounds pretty neat. Have to try it later.

Think of this being used for monster spawns; a reandomizer that actually reacts to what you're killing monsters with, and spawns monsters that are better at dealing with you when using those weapons :D
marble
Posts: 64
Joined: Mon Jun 01, 2009 9:15 am

Re: Biased Random Ammo Dropper

Post by marble »

that'd be a great idea! also for ammo and health spawns, it could randomize these too.
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