how to SPAWNSPOT friendly marines?
thats all i need to know...
how to SPAWNSPOT friendly marines?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- metaldemon
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Re: how to SPAWNSPOT friendly marines?
[wiki]SpawnSpot[/wiki] ([wiki=Classes:ScriptedMarine]ScriptedMarine[/wiki], 1337)
We have a wiki. Use it. Read it. Comprehend it. Don't just copy/paste this post because it won't work out of the box. To know more, you need to read the two articles linked above.
We have a wiki. Use it. Read it. Comprehend it. Don't just copy/paste this post because it won't work out of the box. To know more, you need to read the two articles linked above.
- Tormentor667
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Re: how to SPAWNSPOT friendly marines?
That's actually no solution as the spawned marine isn't friendly but also attacking the player.
I'd suggest placing the marine in a dummy sector in the map, tagging it friendly and later moving it with Thing_Move
I'd suggest placing the marine in a dummy sector in the map, tagging it friendly and later moving it with Thing_Move
Re: how to SPAWNSPOT friendly marines?
DECORATE lump: Actor FriendlyMarine : MarineSSG { +FRIENDLY }
ACS: SpawnSpot (FriendlyMarine, 101)
Just an example. Easy-peasy.
ACS: SpawnSpot (FriendlyMarine, 101)
Just an example. Easy-peasy.
