- link beta1 - , host courtesy of QBasicer & Xaser
Spoiler: ScreensWelcome to Escher's Tomb, the most psychotic network of arms & architecture this side of Phobos. Battle within, locate the Skull Artifacts, and escape. A simple matter at first glance, but navigating through the twisted tunnels is a different story altogether. Toss gravity out the window and expect the impossible!
Note: This is not solely my own work. The base idea and bulk of the map stems from Justin Fisher's NEMISIS.WAD. True credits fly in his direction. My additions are none more than an experiment and a test of my own ability. As a result of the similarity, this wad may not find its way to the archives unless it is somehow deemed suitable for such.
Having said such, I am curious to see the community's reactions to the wad. I am relatively new to the world of mapping and have little to no experience in creating a memorable gameplay experience. I am seeking feedback in any form, but mainly want to know everyone's opinions on the gameplay. It plays 'okay,' but most of this was achieved through sheer guesswork and leaves a bit to be desired. Skill settings probably won't work right, and it's possible even more essential aspects have been left in tatters. But that is, in my defense, the purpose of a beta.
Enjoy for now.


