[Fixed] Floorhugger + Thing_Projectile()
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- LilWhiteMouse
- Posts: 2270
- Joined: Tue Jul 15, 2003 7:00 pm
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Floorhugger + Thing_Projectile()
When a floorhugger projectile is spawned via Thing_Projectile(), it doesn't stick to the floor. Using it with A_CustomMissile() or summoning it, the projectile follows the floor height correctly. Is Thing_Projectile() overriding my projectile's flags? If so, is it intentional?