[Fixed] Floorhugger + Thing_Projectile()

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LilWhiteMouse
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Floorhugger + Thing_Projectile()

Post by LilWhiteMouse »

When a floorhugger projectile is spawned via Thing_Projectile(), it doesn't stick to the floor. Using it with A_CustomMissile() or summoning it, the projectile follows the floor height correctly. Is Thing_Projectile() overriding my projectile's flags? If so, is it intentional?
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Graf Zahl
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Post by Graf Zahl »

Thing_Projectile uses different spawning code which doesn't check for the flag (most likely because Hexen didn't have this behavior.)
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randi
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Post by randi »

Fixed.
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