Code: Select all
#include "zcommon.acs"
script 1 OPEN
{
delay(random(595, 3920));
Radius_Quake(9, 280, 0, 50, 1);
delay(280);
Floor_MoveToValue(1, 560, 88, 1);
ChangeFloor(1, "LAVA1");
ACS_ExecuteAlways(37, 0, 0, 0, 0);
delay(random(875, 4200));
Floor_MoveToValue(1, 560, 48, 1);
ChangeFloor(1, "FLOOR6_2");
ACS_Terminate(37, 0);
restart;
}
script 37 (void)
{
SectorDamage(1, 50, "Annihilate", "null", DAMAGE_PLAYERS | DAMAGE_NONPLAYERS);
delay(1);
restart;
}