Multiple specials on one line?

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Ghastly
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Multiple specials on one line?

Post by Ghastly »

How would this be accomplished? For example, H Door Raise and H Script Execute on the same linedef.
Wagi
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Re: Multiple specials on one line?

Post by Wagi »

Why not make the script call H Door Raise?
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Ghastly
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Re: Multiple specials on one line?

Post by Ghastly »

Just realized that. Really, really bad example. I'm trying H Script Execute and H Plane Align (Slope).
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The Unmaker
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Re: Multiple specials on one line?

Post by The Unmaker »

Never used them before, but what about slope things?
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HotWax
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Re: Multiple specials on one line?

Post by HotWax »

Ghastly_dragon wrote:Just realized that. Really, really bad example. I'm trying H Script Execute and H Plane Align (Slope).
With that particular example, you're out of luck because you can't assign a line id with [wiki]Plane_Align[/wiki] and it has to be present at map startup to have any effect.

You have a couple of choices. You could use a different line or actor to create the slope instead, freeing up that line for the [wiki]ACS_Execute[/wiki] special. Or, you could create a second line very close to the first and give it the special instead. You could even try using a sector action to trigger the effect if you're wanting to use it as a walk-over effect and the line separates two sectors (which I guess it would have to if it's being used to create a slope... heh)
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Ghastly
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Re: Multiple specials on one line?

Post by Ghastly »

The slope actor worked, lol. Thanks, all!
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The Unmaker
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Re: Multiple specials on one line?

Post by The Unmaker »

How do those things work?
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Ghastly
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Re: Multiple specials on one line?

Post by Ghastly »

I don't know all of them, yet, but the one I used was pretty simple. I used the actor that copys the ceiling slope from another sector.
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.+:icytux:+.
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Re: Multiple specials on one line?

Post by .+:icytux:+. »

you could also make a dummy sector beside it (it has to be setup right) and then copyfloorplane or ceiling plane.
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