Hellrider v0.9c - Swift Demon Killing! (28-04-21)
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Hellrider v0.8c - Speed and Aggression
dis goes so fast... really awesome gameplay mod
- Captain J
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Re: Hellrider v0.8c - Speed and Aggression
Oh, forgot to share this here. Again, congratulations!
- DonDevRed
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Re: Hellrider v0.8c - Speed and Aggression
Pardon, but for some reason I can't see the HUD anywhere when I play. No health, armor, or ammo counts anywhere in the screen. Is this a bug or something else?
I'm using GZDoom 4.3.3, by the way.
I'm using GZDoom 4.3.3, by the way.
Re: Hellrider v0.8c - Speed and Aggression
The Plus or Minus key wil show the HUD.
Re: Hellrider v0.8c - Speed and Aggression
This feels like a scaled down Project Brutality mixed in with Babel; the arsenal was kept to base components with a few wild ones thrown in, fast weapon switching to keep the action moving. I'm really loving this with the Babel monsters. Keep it up.
- Ferretmanjcdenton
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Re: Hellrider v0.8c - Speed and Aggression
Any idea when you bring the next update?
- Ferretmanjcdenton
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Re: Hellrider v0.8c - Speed and Aggression
Captain J wrote: Oh, forgot to share this here. Again, congratulations!
Are you ICARUS ??
- Captain J
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Re: Hellrider v0.8c - Speed and Aggression
What a funny way to do the double post, but yeah. He's ICARUSLIV3S alright
- Wivicer
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Re: Hellrider v0.8c - Speed and Aggression
I think he was asking if YOU, Captain J, are Icarus.
- Captain J
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Re: Hellrider v0.8c - Speed and Aggression
...Riiiiiiight and no i'm not
- BerserkerNoir
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Re: Hellrider v0.8c - Speed and Aggression
I loved this mod so Much, that I made a Neural Upscale for the Weapons.
Here for anyone who wants a bit of Eye Candy.
Its only 2X the size of the sprites, but they look good enough and without killing the framerate.
Edit: Fixed the Missing Grenade Launcher Frames.
https://drive.google.com/file/d/1g3hAFl ... sp=sharing
Here for anyone who wants a bit of Eye Candy.
Its only 2X the size of the sprites, but they look good enough and without killing the framerate.
Edit: Fixed the Missing Grenade Launcher Frames.
https://drive.google.com/file/d/1g3hAFl ... sp=sharing
Last edited by BerserkerNoir on Tue Nov 24, 2020 2:05 am, edited 2 times in total.
Re: Hellrider v0.8c - Speed and Aggression
Thanks for this. This would go well with the Doom neural upscale.BerserkerNoir wrote:I loved this mod so Much, that I made a Neural Upscale for the Weapons.
Here for anyone who wants a bit of Eye Candy.
Its only 2X the size of the sprites, but they look good enough and without killing the framerate.
https://drive.google.com/file/d/1HmF7km ... sp=sharing
I noticed the Grenade Launcher texture is missing when holding alt-fire.
- BerserkerNoir
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Re: Hellrider v0.8c - Speed and Aggression
Right, Ill fix it sooner or later.Skibicki wrote: Thanks for this. This would go well with the Doom neural upscale.
I noticed the Grenade Launcher texture is missing when holding alt-fire.
Thanks for telling me.
Edit: Fixed
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Re: Hellrider v0.8c - Speed and Aggression
uhh getting a weird error whenever I try the mod?
Script error, "Hellrider 0.8c.pk3:actors/weapons/weapon_base.txt" line 198:
Invalid parameter 'a_startsound'
Any clue why or how to fix? I'm really excited for this mod
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Script error, "Hellrider 0.8c.pk3:actors/weapons/weapon_base.txt" line 198:
Invalid parameter 'a_startsound'
Any clue why or how to fix? I'm really excited for this mod

- elCreyo
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Re: Hellrider v0.8c - Speed and Aggression
Looks very cool but I must ask, any plans on releasing a version without addons like tilt or sway?