New features (last update 8.8.2005)

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Daniel
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Post by Daniel »

@Graf: Take a look:
Spoiler:
NiGHTMARE wrote: I found this info within five seconds of hitting the "search" button :P.
I did never find anything using the search engine from the forum. So confuse to me.
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BouncyTEM
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Post by BouncyTEM »

NiGHTMARE wrote:A_CustomRailgun (damage, xyoffs, color1, color2, silent)

Color1,2 can be defined as "RR GG BB" (hexadecimal) or any entry from X11R6RGB lump or "none" for no color (invisible).


I found this info within five seconds of hitting the "search" button :P.
um, i'm having another problem now. i can't figure out the xyoffs. i keep trying to do that but every time i try to get both it keeps messing up everything else after that. can someone clarify what you're supposed to put for the xyoffs?
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Graf Zahl
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Post by Graf Zahl »

One number. It specifies how much the trail's starting position is shifted to the side.

Like: A_CustomRailgun(100, 10, "ff 00 00", "00 00 ff", 0)
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Graf Zahl
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Post by Graf Zahl »

Daniel wrote:@Graf: Take a look:
Spoiler:
NiGHTMARE wrote: I found this info within five seconds of hitting the "search" button :P.
I did never find anything using the search engine from the forum. So confuse to me.

Since you didn't specify any secondary ammo the secondary attack doesn't use any. It's as simple as that.
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Cutmanmike
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Post by Cutmanmike »

Uh.... am I missing something or do we have unlimited air supply now? Or is this a feature? If so, how do we use it?
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Graf Zahl
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Post by Graf Zahl »

There's a MAPINFO option 'AIRSUPPLY' which specifies the air supply in seconds. Specifying 0 should mean 'unlimited'.
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Cutmanmike
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Post by Cutmanmike »

Bug: Has no one tested the ressurect command properly yet?

1) Try putting chasecam on after ressurecting. Super corpse to the rescue!

2) Ressurecting while you die frozen. You'll be a frozen killing machine until you do one of two things.

a. Get killed again, which will make you die like normal

b. Fall off a small edge, which will make you burst into a small shard. While you're the shard you can jump (quite high I might add) but not move.
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Graf Zahl
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Post by Graf Zahl »

And let's not forget that 'resurrect' is misspelled, too!

I fixed the 'super corpse' thing which was also the reason for the ice corpse bug and reset the translation so now it should work as intended. And I renamed the command to be correct. We don't need misspelled CCMDs in ZDoom!
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Cutmanmike
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Post by Cutmanmike »

Heh, although it is damn cool walking around as an iceman :P
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BouncyTEM
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Post by BouncyTEM »

and are you supposed to lose ALL your weapons when using resurrect? even the fist and pistol?!!
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Graf Zahl
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Post by Graf Zahl »

The weapons are taken away when you die. The corpse doesn't have any weapons anymore.

Anyway, fixed.
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Anakin S.
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Post by Anakin S. »

Graf, is there a way to set the range for A_FireBullets, A_CustomBulletAttack, A_CustomPunch, A_MeleeAttack, and A_ComboAttack?
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Cutmanmike
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Post by Cutmanmike »

Another note with ressurect, if you use morphme and then give all you'll come up with some even weirder effects
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Graf Zahl
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Post by Graf Zahl »

Frankly, before fixing all the weird effects created by a cheap hack I'd rather remove the hack than fix it all. Live with it!
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Nash
 
 
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Post by Nash »

In my opinion, the resurrect command should be usable in ACS.

Opens up possibilities for some interesting scripts.

At the very least, it makes the DEATH script type more useful... hehe...
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