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Graf Zahl wrote:Since HUD messages are bound to players how does this affect messages on camera textures in multiplayer games?
Anakin S. wrote:Thanks, Grubber!
Graf:
3. When I use the new aiming mode for A_CustomMissile to have projectiles that shoot secondary projectiles out in a circle like the strife mauler, the missiles seem to get spawned off center, which I only notice when shooting at a wall or obstacle. When I shoot at a wall, all of the secondary projectiles are spawned inside the wall and explode instantly. Is this normal? I would think that if you shoot at the wall, you'd see half of the secondary projectiles fly back at you while the other half explode instantly in the wall.
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