Aliens: The Ultimate Doom

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TheMightyHeracross
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Re: ALIENS:The Ultimate Doom (TC) [BETA 8.0]

Post by TheMightyHeracross »

Well there's also the obvious reason not to do it: makes no sense, given the acidic blood that the Xenos have.
Endless123
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Re: ALIENS:The Ultimate Doom (TC) [BETA 8.0]

Post by Endless123 »

TheMightyHeracross wrote:Well there's also the obvious reason not to do it: makes no sense, given the acidic blood that the Xenos have.
Well in AvP 2010 it makes sense because the melee is used to push back the xenos and they don't bleed when they are hit by the melee attack so the same thing could be done by adding the +NOBLOOD flag to the attack puff and the xeno would be damage without spitting out a blood rain ;)
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Kontra Kommando
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Re: ALIENS:The Ultimate Doom (TC) [BETA 8.0]

Post by Kontra Kommando »

https://www.youtube.com/watch?v=HoEZUpsl9MY

Here is another playthrough video by ActualWinter. This time, its on the hardest difficulty.

Also, Aliens the Ultimate Doom reaches number 5 of the top 100 mods today on moddb.

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Last edited by Kontra Kommando on Tue Mar 31, 2015 4:23 am, edited 5 times in total.
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Kontra Kommando
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Re: ALIENS:The Ultimate Doom (TC) [BETA 8.0]

Post by Kontra Kommando »

Endless123 wrote:
TheMightyHeracross wrote:Well there's also the obvious reason not to do it: makes no sense, given the acidic blood that the Xenos have.
Well in AvP 2010 it makes sense because the melee is used to push back the xenos and they don't bleed when they are hit by the melee attack so the same thing could be done by adding the +NOBLOOD flag to the attack puff and the xeno would be damage without spitting out a blood rain ;)
I was thinking about adding in the kick, but I still need to consider it. I think there should be some projectile acid that comes forth as the aliens are being hit though.
Endless123
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Re: ALIENS:The Ultimate Doom [BETA 8.0] Top 5 Today on Moddb

Post by Endless123 »

Congratulations for making the top 5 :D

I told you a while ago when you started this mod that it would be special :) All your hard work and efforts you put into it are now paying off and it's just the beginning :D

Keep up the good work :)
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jdredalert
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Re: ALIENS:The Ultimate Doom [BETA 8.0] Top 5 Today on Moddb

Post by jdredalert »

Cracking the top 5!! That's how you do it, man!! Great job!!!
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Kontra Kommando
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Re: ALIENS:The Ultimate Doom [BETA 8.0] Top 5 Today on Moddb

Post by Kontra Kommando »

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The next beta will have some major graphical changes to the textures. I revised some of the blander looking ones, and will aim to fully convert all of Doom and Doom II's residual texture. Moreover, I will replace the Icon of Sin level in Doom II with something more fitting.
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Kontra Kommando
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by Kontra Kommando »

Here are some previews of the new custom textures that I have re-vamped for Aliens: The Ultimate Doom. They will be present in the next upcoming Beta 9.0.

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jdredalert
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by jdredalert »

That looks like a lot of hard work. Nice textures!
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Valherran
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by Valherran »

Very nice. Is there an update coming soon? (Hopefully before the 5th of June.)
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Kontra Kommando
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by Kontra Kommando »

hopefully sooner than later. But I would like for the next version to have a ton of new content. I will focus primarily on finished off the textures, and correcting errors.
Naitguolf
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by Naitguolf »

Wow Kontra Kommando, very, VERY nice :)

I love your work. Thanks!!
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BFG
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by BFG »

so this is why hes been quiet. COOL this will make playing through Doom fun again with an Alien style
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Kontra Kommando
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by Kontra Kommando »

Here are the final revamped hive wall textures.

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Here is a tekwall replacement

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jdredalert
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Re: ALIENS:The Ultimate Doom - Texture Revamp Preview

Post by jdredalert »

This is just marvelous. You just don't cease to improve, KK. Those textures are awesome, congratulations again!
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