I'm talking about shifting the columns of the texture further down as the texture is drawn from left to right. If that's your definition of shearing, then yes, that's what I'm talking about.Chilvence wrote:I think I'm not exactly clear. Are you suggesting shearing the texture at one end (like Anikins example) or rotating it? I imagine rotation as being impossible to do in software, and shearing being tricky in GL mode...
