[Feature Request]Sloped textures

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HotWax
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Post by HotWax »

Chilvence wrote:I think I'm not exactly clear. Are you suggesting shearing the texture at one end (like Anikins example) or rotating it? I imagine rotation as being impossible to do in software, and shearing being tricky in GL mode...
I'm talking about shifting the columns of the texture further down as the texture is drawn from left to right. If that's your definition of shearing, then yes, that's what I'm talking about. :P Rotation would be much, much harder to implement.
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Graf Zahl
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Post by Graf Zahl »

... and with Doom it would look much, much worse. For sloped sectors shearing is definitely more useful.
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Kirby
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Post by Kirby »

Graf Zahl wrote:... and with Doom it would look much, much worse. For sloped sectors shearing is definitely more useful.
Unfortunately, it takes forever, as you have do do some many intervals.
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timmie
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Post by timmie »

yeah, shearing is pretty easy in OpenGL. In fact, the process for doing that is much simpler than adjusting the texture coordinates for slopes so they display properly now! And why would it take forever? It's still drawing the same columns of the texture, just each column is offset differently with shearing.
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Kirby
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Post by Kirby »

Well, it depends on how long the slop is sposed tp be :P
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Graf Zahl
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Post by Graf Zahl »

No. There is really no complexity involved. All you'd need is to adjust the y-offset for each texture column differently - no matter how long the slope is.
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HotWax
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Post by HotWax »

I think Kirby thinks we're talking about the map author having to create multiple lines and adjust each one's Y-offset.

Kirby: What we're actually talking about is a line special (or similar) like you suggested that would automatically adjust the column offsets, requiring little work from the author.
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Post by Kirby »

Did Randy ever see this? I think it would still be a good addition
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Graf Zahl
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Post by Graf Zahl »

Me too.
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BetaSword
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Post by BetaSword »

I concur.
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Tormentor667
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Re: [Feature Request]Sloped textures

Post by Tormentor667 »

Any news on this? (sorry for bumping)
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Xaser
 
 
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Re: [Feature Request]Sloped textures

Post by Xaser »

Didn't this just come up in a different thread somewhere?
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Re: [Feature Request]Sloped textures

Post by Gez »

Yes, in the feature suggestion forum. It was as old as there. The bottom line is that it's waiting for Randy to implement it in the software renderer...
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Re: [Feature Request]Sloped textures

Post by Phobus »

I manually sloped some textures using lots of line segments in Quicky4.wad - personally I'd not recommend that as a course of action. Gets quite dull.
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Re: [Feature Request]Sloped textures

Post by wildweasel »

There's another equally-old thread in Feature Suggestions - I see no need to have two. =P
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