Weapons Resource WAD

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Necromage
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Post by Necromage »

I think the drd team server is down. If you go to the features forum you will see a topic called new features and it has a date (8.8.2005 i think). that is the topic about the unofficial build. that date is the newest one. search around there or just add reply asking for the link.
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Inuyasha_989
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Post by Inuyasha_989 »

I did some quick fixes, and adapted suggested changes:

Samus Buster V2 - 2 Weapons now (each have pickup sprites now too :P)

Normal Buster with Mini-Rocket altfire
Ice Buster with Mini-Rocket altfire!

Get it here!
Last edited by Inuyasha_989 on Tue Sep 27, 2005 4:42 pm, edited 2 times in total.
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Necromage
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Post by Necromage »

Yay, I feel like I did something. :D
I cannot look at it know but I will when I get the chance.
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Cutmanmike
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Post by Cutmanmike »

fix the link
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Inuyasha_989
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Post by Inuyasha_989 »

GAH! Fixed.
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NecromANGEL
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Post by NecromANGEL »

monsters wad and weapons wad could not be launched together as they use similar names for some objects... It is not good, is it? o_O
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DomRem
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Post by DomRem »

That's because Inuyasha's Random Projectile Launcher uses some projectiles in the MRW (including the Afrit ball). Just remove it/them and the it should work.
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Cutmanmike
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Post by Cutmanmike »

Samus buster gets 4/5 for me. All the attacks from the prime games would be damn funky.
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Necromage
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Post by Necromage »

I still don't like the ammo (except for the missles) but its better now.

I give a revised rating of 4/5 empty beer cans.
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Mor'Ladim
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Post by Mor'Ladim »

Greetings! I thought I'd help out by making a weapon sprite. I am sure it is not the best, but at least I tried.

Normal size:
Image

Zoom:
Image
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Shadelight
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Post by Shadelight »

gun = pwnage
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Inuyasha_989
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Post by Inuyasha_989 »

Minor sound Bugfix on Buster Cannon, redownload.
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Post by ggg »

NecromANGEL wrote:monsters wad and weapons wad could not be launched together as they use similar names for some objects... It is not good, is it? o_O
Which reminds me, though this may have been covered somewhere 90 pages back, do any of the WRW decorate tag numbers match any of the MRW decorate tag numbers? I just wanna make sure that the WRW is released to be fully compatible with the MonstarWad.
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DomRem
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Post by DomRem »

Bleh, the Arm Cannon gets 2/5 ST Bots from me. This didn't remind me of Metroid Prime at all. Discounting that, it's okay, but definitely not the best weapon I've ever seen.

As for the WRW-MRW issue, I'll look into that after I add the weapons in for next version. Granted, this isn't supposed to be related to the MRW at all (except for the fact it's a spin-off of it) but since there's probably a high likeliness it will be used in conjuction with this, I'll fix/modify the tag numbers accordingly.
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NecromANGEL
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Post by NecromANGEL »

May be it would be a good idea to make an "agreement" between BRW, MRW and WRW makers for single tag system, for example all WRW tags are 11ABB where A is weapon class and BB is weapon number, all monster wad tags are 22BBB, and boss wads tags are 33BBB. And to actor classes it's W_*, M_*, B_* so there would be no conflicts...

Sorry for my English, I hope it is understandable ^^
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