Doomjoshuaboy's mod 2 v12 Patch for Fixing Weapon Slots

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Post Reply
doomguy214
Posts: 192
Joined: Tue Feb 17, 2015 11:33 pm

Doomjoshuaboy's mod 2 v12 Patch for Fixing Weapon Slots

Post by doomguy214 »

original mod: http://forum.zdoom.org/viewtopic.php?f=19&t=38006
http://www.wad-archive.com/wad/097f62c2 ... b44da12f32

corrected mod with plama repeater,chainsaw, flaregun & Some Other weapons I do not Remember


Please Play and Enjoy

Load it Last to see the difference

Will Launch Devotional Service Song Music Wad very soon!
Attachments
PATCH FIX.zip
(24.71 KiB) Downloaded 59 times
doomguy214
Posts: 192
Joined: Tue Feb 17, 2015 11:33 pm

Re: Doomjoshuaboy's mod 2 v12 Patch for Fixing Weapon Slots

Post by doomguy214 »

Post Transfered Here:-
viewtopic.php?f=43&t=55130

My website for More Mods:-
https://sites.google.com/view/doomguy214/my-mods
User avatar
Overlord
Posts: 89
Joined: Sat Nov 28, 2015 9:19 pm

Re: Doomjoshuaboy's mod 2 v12 Patch for Fixing Weapon Slots

Post by Overlord »

again 8-)
Post Reply

Return to “Gameplay Mods”