Help with Complex Doom Invasion.

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Goldenflare5643
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Help with Complex Doom Invasion.

Post by Goldenflare5643 »

Recently I asked about how to load PWADs in a custom order, I was going to use the knowledge gathered in that thread to launch Complex Doom Invasion, which needs to have the PWADs loaded in a custom order, and so I did. But then another problem occurred... I have no clue whats going on, I triple checked that I had the PWADs in the right order in my copy of Z.D.L.v3.1a... I even rearranged them to see if the order was just wrong... Nothing works, well... the game play features where flawless though, they worked as they should have, fun and addicting, but the textures where the REAL problem. I am using Zandronum because the mods are for Zandronum...

[EDIT] BTW the mods are located here ----> https://zandronum.com/forum/viewtopic.php?t=6365
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But the functionality is still there...
But the functionality is still there...
Most custom/IWAD's original textures are gone...
Most custom/IWAD's original textures are gone...
Last edited by Goldenflare5643 on Fri Feb 10, 2017 10:51 pm, edited 1 time in total.
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Goldenflare5643
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Re: Help with Complex Doom Invasion.

Post by Goldenflare5643 »

I took some other screenshots too...
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Just some gameplay
Just some gameplay
This is my ZDL setup, I am using a library computer cause I don't have my own computer yet...
This is my ZDL setup, I am using a library computer cause I don't have my own computer yet...
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wildweasel
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Re: Help with Complex Doom Invasion.

Post by wildweasel »

Hmm...could you do me a favor and follow these steps:
  1. Paste the following command into the "Extra Command Line Arguments" box in ZDL: +logfile logfile.txt
  2. Run the game as normal, start any map that has missing textures.
  3. Quit the game.
  4. Attach logfile.txt to a message in this thread.
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Goldenflare5643
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Re: Help with Complex Doom Invasion.

Post by Goldenflare5643 »

Sure, I will do that the next time I go to the library...

[EDIT] OK I have it here! \/
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logfile.txt
I had to mess with it a little, cause the forums doesn't allow .log files...
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Goldenflare5643
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Re: Help with Complex Doom Invasion.

Post by Goldenflare5643 »

BTW I recently was on doomseeker and was playing this mod on a server that was not mine, but it worked fine!

So im even more confused now...
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wildweasel
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Re: Help with Complex Doom Invasion.

Post by wildweasel »

It almost looks like there's some texture pack that isn't being loaded, but I'm not in a place where I can verify that.
WarriorShift
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Re: Help with Complex Doom Invasion.

Post by WarriorShift »

I figured it out. You use the same load order, except you add skulltag_actor and skulltag_data. Actor goes on top of the data.
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