Plutonia Simulator

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demo_the_man
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Re: Plutonia Simulator

Post by demo_the_man »

Played it on both plutonia and maps of chaos-overkill.

{SHUDDERS}
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DeXiaZ
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Re: Plutonia Simulator

Post by DeXiaZ »

This mod is (again) updated to v1.2.
Changelog:
1) Proper Plutonia skies;
2) Episode bosses now have boss music;
3) Something special that will make you hate me more...
ijon
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Re: Plutonia Simulator

Post by ijon »

DeXiaZ wrote:3) Something special that will make you hate me more...
is it revenants that fire homing chaingunners
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DeXiaZ
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Re: Plutonia Simulator

Post by DeXiaZ »

ijon wrote:
DeXiaZ wrote:3) Something special that will make you hate me more...
is it revenants that fire homing chaingunners
Nice idea, maybe, someday, I'll do this. But no, this is not homing chaingunners.
ijon
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Re: Plutonia Simulator

Post by ijon »

aw :(
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Voltcom9
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Re: Plutonia Simulator

Post by Voltcom9 »

This is utterly terrifying.

It is funny, but utterly terrifying.
Good job.
JohnnyTheWolf
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Re: Plutonia Simulator

Post by JohnnyTheWolf »

Uh, what is it?

Did you replace all Zombiemen by Chaingunners?
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Tapwave
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Graphics Processor: nVidia with Vulkan support

Re: Plutonia Simulator

Post by Tapwave »

JohnnyTheWolf wrote: Did you replace all Zombiemen by Chaingunners?
Spoiler:
JohnnyTheWolf
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Re: Plutonia Simulator

Post by JohnnyTheWolf »

How is that different from the previous release?
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DeXiaZ
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Re: Plutonia Simulator

Post by DeXiaZ »

Thx, Voltcom9!
JohnnyTheWolf, for info about differenses from the previous release just scroll up to the top of this page -_-'

This mod changes all weak monsters to stronger monsters in special order with random % of changes.
JohnnyTheWolf
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Re: Plutonia Simulator

Post by JohnnyTheWolf »

DeXiaZ wrote:Thx, Voltcom9!
JohnnyTheWolf, for info about differences from the previous release just scroll up to the top of this page -_-'

This mod changes all weak monsters to stronger monsters in special order with random % of changes.
I saw the post, but I am not sure I see what you meant by "3) Something special that will make you hate me more..."

Have you increased the spawn chance of stronger monsters?
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DeXiaZ
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Re: Plutonia Simulator

Post by DeXiaZ »

JohnnyTheWolf wrote:
DeXiaZ wrote:Thx, Voltcom9!
JohnnyTheWolf, for info about differences from the previous release just scroll up to the top of this page -_-'

This mod changes all weak monsters to stronger monsters in special order with random % of changes.
I saw the post, but I am not sure I see what you meant by "3) Something special that will make you hate me more..."

Have you increased the spawn chance of stronger monsters?
That's the surprise that's why I said what I already said. And no, it's not increased spawn chance, #3 totally different thing.
JohnnyTheWolf
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Re: Plutonia Simulator

Post by JohnnyTheWolf »

I have beaten Knee Deep in the Dead, but so far, I have yet to notice anything different from the previous version.
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DeXiaZ
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Re: Plutonia Simulator

Post by DeXiaZ »

JohnnyTheWolf wrote:I have beaten Knee Deep in the Dead, but so far, I have yet to notice anything different from the previous version.
I can only say that the chance to get a new thing is really small. You can also try to reload the same map many times...
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