Plutonia Simulator
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- demo_the_man
- Posts: 748
- Joined: Tue May 28, 2013 7:34 am
- Location: Workin
Re: Plutonia Simulator
Played it on both plutonia and maps of chaos-overkill.
{SHUDDERS}
{SHUDDERS}
Re: Plutonia Simulator
This mod is (again) updated to v1.2.
Changelog:
1) Proper Plutonia skies;
2) Episode bosses now have boss music;
3) Something special that will make you hate me more...
Changelog:
1) Proper Plutonia skies;
2) Episode bosses now have boss music;
3) Something special that will make you hate me more...
Re: Plutonia Simulator
is it revenants that fire homing chaingunnersDeXiaZ wrote:3) Something special that will make you hate me more...
Re: Plutonia Simulator
Nice idea, maybe, someday, I'll do this. But no, this is not homing chaingunners.ijon wrote:is it revenants that fire homing chaingunnersDeXiaZ wrote:3) Something special that will make you hate me more...
Re: Plutonia Simulator
This is utterly terrifying.
It is funny, but utterly terrifying.
Good job.
It is funny, but utterly terrifying.
Good job.
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JohnnyTheWolf
- Posts: 1228
- Joined: Mon Oct 05, 2015 8:37 am
Re: Plutonia Simulator
Uh, what is it?
Did you replace all Zombiemen by Chaingunners?
Did you replace all Zombiemen by Chaingunners?
- Tapwave
- Posts: 2096
- Joined: Sat Aug 20, 2011 8:54 am
- Preferred Pronouns: No Preference
- Graphics Processor: nVidia with Vulkan support
Re: Plutonia Simulator
JohnnyTheWolf wrote: Did you replace all Zombiemen by Chaingunners?
Spoiler:
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JohnnyTheWolf
- Posts: 1228
- Joined: Mon Oct 05, 2015 8:37 am
Re: Plutonia Simulator
How is that different from the previous release?
Re: Plutonia Simulator
Thx, Voltcom9!
JohnnyTheWolf, for info about differenses from the previous release just scroll up to the top of this page -_-'
This mod changes all weak monsters to stronger monsters in special order with random % of changes.
JohnnyTheWolf, for info about differenses from the previous release just scroll up to the top of this page -_-'
This mod changes all weak monsters to stronger monsters in special order with random % of changes.
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JohnnyTheWolf
- Posts: 1228
- Joined: Mon Oct 05, 2015 8:37 am
Re: Plutonia Simulator
I saw the post, but I am not sure I see what you meant by "3) Something special that will make you hate me more..."DeXiaZ wrote:Thx, Voltcom9!
JohnnyTheWolf, for info about differences from the previous release just scroll up to the top of this page -_-'
This mod changes all weak monsters to stronger monsters in special order with random % of changes.
Have you increased the spawn chance of stronger monsters?
Re: Plutonia Simulator
That's the surprise that's why I said what I already said. And no, it's not increased spawn chance, #3 totally different thing.JohnnyTheWolf wrote:I saw the post, but I am not sure I see what you meant by "3) Something special that will make you hate me more..."DeXiaZ wrote:Thx, Voltcom9!
JohnnyTheWolf, for info about differences from the previous release just scroll up to the top of this page -_-'
This mod changes all weak monsters to stronger monsters in special order with random % of changes.
Have you increased the spawn chance of stronger monsters?
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JohnnyTheWolf
- Posts: 1228
- Joined: Mon Oct 05, 2015 8:37 am
Re: Plutonia Simulator
I have beaten Knee Deep in the Dead, but so far, I have yet to notice anything different from the previous version.
Re: Plutonia Simulator
I can only say that the chance to get a new thing is really small. You can also try to reload the same map many times...JohnnyTheWolf wrote:I have beaten Knee Deep in the Dead, but so far, I have yet to notice anything different from the previous version.