Pokky wrote:Frozenwolf150 wrote:
Zeus Cannon - Probably my favorite big energy gun. It's cheap to build, responsive, has decent power, and lets you kill enemies around corners and over walls so you don't have to expose yourself to danger.
It's really not effective against bosses though. By the time you managed to kill them, you would have waste a lot of precious energy ammo.
It's not really for bosses though, as I tend to use the Anti-Materiel Rifle against single strong targets. But yeah, I have noticed that the Zeus Cannon does jack-all to the shadow creatures from DRPG.
Pokky wrote:I understand that the biggest f***ing gun can throw you off but this weapon does required a lot of practice in order to get the timing right. It's still one of the most powerful weapon despite it's ridiculous long charge time.
Maybe I'll give it another go. DRPG lets you go invisible and freeze time, so that could buy me the opening I need.
Pokky wrote:The Voltgun is really good at killing boss if you could get close to a cyberdemon without being stomped.
I suppose I could try this against a megaboss or shadow creature, although it's going to be very hard to get close to the latter, because even with invulnerability you will get knocked across the room if one of their shots connects.
Pokky wrote:Have you tried combining the nanomachic tristar blaster with the complete set of the cerberus armor? Maybe this will up it's effectiveness.
Wait, Cerberus Armor? I didn't know that affected energy weapons. I did get one early on, and wore it with the Cerberus Boots, but I didn't see any benefits. Am I thinking of the wrong items?
wildweasel wrote:If you can make the Gauss Rifle, Heavy Pulse Blaster, or Overcharge Blaster, you're probably in good standing for most of the game. I love the Megaton over the Conqueror because it's far more ammo-efficient (quickly take down most Arch-Vile variants with only three shells).
I didn't care for the Gauss Rifle because, while doing comparable damage to the Anti-Materiel Rifle, it has a much slower firing rate. I did experiment with the blaster assemblies at one point, but they didn't do enough damage for my liking.
Yholl wrote:Frozenwolf150 wrote:Plasma Refractor - I could not figure out how to use this. I tried firing it into a group of enemies, but due to the randomness of the dispersal, it only killed the weakest zombies. I tried firing it directly at an enemy, and it did do a lot of damage, but not if my aim is off by the slightest.
Gotta be more observant, m8. The beam passes through enemies harmlessly, to use the refractor properly, you've gotta shoot at the floor underneath monsters.
That's what I ended up doing, but I forgot to mention. It works fine against weaker monsters, but hell knight variants and anything stronger require more than one shot.