
I'm using Doom Builder 2 and I test with Zdoom.
Awesome! I got it working! Thank you!InsanityBringer wrote:If you're using UDMF, you can set the Clip Midtextures flag in order to cut any 2 sided lines you're offsetting into the floor. Alternatively, if you have a lot of them and no reason for unclipped midtextures, you can set ClipMidTextures in your MAPINFO lump if you have one set.