Custom sprites not showing up

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
User avatar
Quantum_Dranger
Posts: 18
Joined: Fri Jul 22, 2016 10:29 am

Custom sprites not showing up

Post by Quantum_Dranger »

Hello,

I kinda have a noob problem. I was working on a cyberdemon remake and when I changed the name of the sprites to avoid overwriting, he became invisible. I checked the names, the frames, everything and I can't seem to figure out what is causing the problem. Here is the file:

https://www.mediafire.com/?g00e4jdajonjhjs
User avatar
Accensus
Banned User
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Re: Custom sprites not showing up

Post by Accensus »

I think you have some issues with the sprite rotations. I can't give proper advice since I've never used any sprites with rotation, but you can take a look at this page.
User avatar
Quantum_Dranger
Posts: 18
Joined: Fri Jul 22, 2016 10:29 am

Re: Custom sprites not showing up

Post by Quantum_Dranger »

Lud wrote:I think you have some issues with the sprite rotations. I can't give proper advice since I've never used any sprites with rotation, but you can take a look at this page.
I don't think so. I just copied the cyberdemon's sprites, colorized them and then just changed the CYBR to DVIL. The sprite rotations are unchanged.
User avatar
Kappes Buur
 
 
Posts: 4188
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada
Contact:

Re: Custom sprites not showing up

Post by Kappes Buur »

A few things

All sprites must be between S_ markers
The sprites are in the wrong pallete
Spoiler:
Why inherit and replace the cyberdemon when you have made a valid stand alone actor
Give it a free DoomED number
Spoiler:
User avatar
Quantum_Dranger
Posts: 18
Joined: Fri Jul 22, 2016 10:29 am

Re: Custom sprites not showing up

Post by Quantum_Dranger »

Kappes Buur wrote:A few things

All sprites must be between S_ markers
The sprites are in the wrong pallete
Spoiler:
Why inherit and replace the cyberdemon when you have made a valid stand alone actor
Give it a free DoomED number
Spoiler:
Thanks so much! Just one last thing, how do I add and use markers. The zdoom wiki doesn't have much about them. I'm working in slade3 if that helps.
User avatar
Kappes Buur
 
 
Posts: 4188
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
Location: British Columbia, Canada
Contact:

Re: Custom sprites not showing up

Post by Kappes Buur »

Highlight the lump above the first sprite,
then click the ' New Entry ' icon
Spoiler:
type S_START in the popup window and click ' OK '

Then scoll to the last sprite, New Entry, now type S_END, OK
so that all sprites are between the S_ markers.

From the above you may have noticed that a new entry is always created
below a lump that was highlighted.
User avatar
Quantum_Dranger
Posts: 18
Joined: Fri Jul 22, 2016 10:29 am

Re: Custom sprites not showing up

Post by Quantum_Dranger »

Kappes Buur wrote:Highlight the lump above the first sprite,
then click the ' New Entry ' icon
Spoiler:
type S_START in the popup window and click ' OK '

Then scoll to the last sprite, New Entry, now type S_END, OK
so that all sprites are between the S_ markers.

From the above you may have noticed that a new entry is always created
below a lump that was highlighted.
OK, so I put markers in and fixed the palette but it still won't work. Here is the new file: https://www.mediafire.com/?g00e4jdajonjhjs
User avatar
Hellser
Global Moderator
Posts: 2787
Joined: Sun Jun 25, 2006 4:43 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Manjaro Linux
Graphics Processor: ATI/AMD with Vulkan/Metal Support
Location: Citadel Station

Re: Custom sprites not showing up

Post by Hellser »

What are you using to make your WAD? I've tried everything I can to get this to work, which it should've but it didn't... Then I copied the entire wad into a totally new file and now it's working. :shrug:

Edit: I've taken a look at your WAD through a hexeditor. You've renamed your wad from a .pk3/.zip to a .wad.. don't do that, bud. :)
User avatar
Quantum_Dranger
Posts: 18
Joined: Fri Jul 22, 2016 10:29 am

Re: Custom sprites not showing up

Post by Quantum_Dranger »

Hellser wrote:What are you using to make your WAD? I've tried everything I can to get this to work, which it should've but it didn't... Then I copied the entire wad into a totally new file and now it's working. :shrug:

Edit: I've taken a look at your WAD through a hexeditor. You've renamed your wad from a .pk3/.zip to a .wad.. don't do that, bud. :)
1) Yeah, I created a new wad to test out and it looks SLADE3 or zdoom is fucking it up.

2) What was I thinking?
Locked

Return to “Editing (Archive)”