Well, after a long delay, my wad is finally in development. I've so far made the first map, and some assets. The wad will mostly use normal doom and doom 2 textures. Everything you see may be subject to change, so if you see something you don't like, I may remove it. Also, if you type "give HKF" you're gonna have a good time.
*SCREENSHOTS((sorry, fraps screenshots use a LOT of space))*
http://www.mediafire.com/download/dzpfu ... -36-95.bmp
http://www.mediafire.com/download/p4eq9 ... -59-00.bmp
http://www.mediafire.com/download/c7usn ... -57-91.bmp
http://www.mediafire.com/download/qme9d ... -19-08.bmp
http://www.mediafire.com/download/8p35c ... -12-40.bmp
http://www.mediafire.com/download/t5338 ... -54-58.bmp
*SCREENSHOTS*
Download: http://www.mediafire.com/download/4lb4d ... /Salus.wad
[FinalDoom/Doom2] Salus *DEMO* MegaWad
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Arachnotron123
- Posts: 18
- Joined: Thu Aug 14, 2014 5:40 pm
- Location: Virginia
- Ed the Bat
- Posts: 3060
- Joined: Thu May 03, 2012 1:18 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Maryland, US
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Re: [FinalDoom/Doom2] Salus *DEMO* MegaWad
You have a single WAV file in here that exceeds 109MB. Converting it to OGG, even at max quality, would shrink it to roughly 12MB.
- Arachnotron123
- Posts: 18
- Joined: Thu Aug 14, 2014 5:40 pm
- Location: Virginia
Re: [FinalDoom/Doom2] Salus *DEMO* MegaWad
Oh, yeah. I may or may not use that one. It was an edit of the Conker Undead theme. I'll convert it. ((It takes up that much space???))Ed the Bat wrote:You have a single WAV file in here that exceeds 109MB. Converting it to OGG, even at max quality, would shrink it to roughly 12MB.
*EDIT* I think it may be one of the psx sounds.