GRAVITY GUN BITCHES

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Your Name Is
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Post by Your Name Is »

1337ness. Tell this to Finalizer, the Mr. "Oh it can't be done!"
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Finalizer
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Post by Finalizer »

Hush, n00b. I said it can't be done HL2 style, but something resembling some of it's abilities is quite possible. *Hits YNI w/ pwnage stick*

EDIT: FUDGER! It's at DoomWorld! Stupid school comps block everything at DoomWorld! Now I can't access it... *cries*
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jallamann
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Post by jallamann »

Finalizer: Tried using anonymizer or something to get past it?
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GeeDougg
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Post by GeeDougg »

Finalizer:
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Your Name Is
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They haven't blocked this site at our school (me and finalizer go to the same school). Wow! Doest thou mind if I use this in my WAD, oh holy one?
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Finalizer
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Post by Finalizer »

@YNI: Hmph... Just copying everyone else's ideas on things you haven't even tried yourself... *Points at custom title*

Although I must admit, VaVoom does suck...

EDIT: Heh, he changed it. Nevermind.

@Others: Thanks! Now I can check this thing out...
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Your Name Is
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Post by Your Name Is »

Took me a whole 30 seconds to get bored with killing Vavoom and Legacy. Why are they so horrible (Legacy, I mean), anyway?
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Your Name Is
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It needs graphix. Any idea on how I could add some?
Linguica
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Post by Linguica »

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wildweasel
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Post by wildweasel »

Heh, paint can. That was a fun one.
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Enjay
 
 
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Post by Enjay »

I noticed with this version (may have always been an issue) that it is possible to throw an item, have it go through the wall and disappear - ie there was no sign of it on noclipping to try and find it or using iddt to show map items. :shock: It happened with the paint can and another item (not sure which - barrel?).
Linguica
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Post by Linguica »

Yes, paint cans and barrels can disappear if you throw them a certain way because of the way I had to do them. In order to make them hurt stuff I have to spawn a projectile that looks like a barrel / can, and then when it hit something it disappears and calls a script which spawns a barrel/can in its place. Sometimes the script is unable to spawn the object for whatever reason so it just vanishes.
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MasterOFDeath
... in rememberance ...
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Post by MasterOFDeath »

I typed dumpclasses at the console and almost immediately knew that was how it worked.

Hey, a gravity gun would be awesome for dreamscape! Can you PM me the scripts lump, or do I have to do it myself with my awful ACS skills? :P
Linguica
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Post by Linguica »

OK, I updated the WAD so barrels don't vanish all the time. I'm getting sick of this, I could either wait for the next ZDoom so I can use the new thrustthing() or I can just throw it out there now.
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MAZter
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Good

Post by MAZter »

I very much wait the new version!!!
It is desirable that barrels blew up from impact. And still slightly jumped aside.
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