I have in the past successfully imported three models into my PK3 file to use with my GZDoom mod. However, today I tried importing a model of a toilet that I made myself (contrary to the other ones that I downloaded as OBJ's online and exported to MD2 using Misfit Model 3D), and it doesn't work.
Here's the modeldef for it:
Code: Select all
Model WC
{
Path "Models/Toilet"
Model 0 "toilet.md2"
Skin 0 "toilet.tga"
Scale 0.2 0.2 0.2
Frameindex WC A 0 0
}
Code: Select all
Actor WC 4170
{
States
{
Spawn:
WC A -1
stop
}
}
Code: Select all
sprite WCA0, 1, 1 { Patch TNT1A0, 0, 0 }
It might also be worth noting that on importing my toilet model into Misfit Model 3D, it already showed up as textured, instead of having to select the texture inside Misfit Model 3D like the tutorial suggests. I'm not sure why this is.
If anybody could help me resolve this, I would greatly appreciate it!
Also, here's the PK3 file:
https://www.dropbox.com/s/x796m654ah88u ... s.pk3?dl=0
Greetings,