
Download:
mediafire download JDUI GZDoom RePack 1.0
My Photoshop file for those who may want to use it
mediafire download DoomTitles.psd
ScreenShots:
Spoiler:Instructions From the Readme:
JDUI - GZDoom RePack
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Changelog:
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Version 1.0, created 07/22/2015
- Initial Release
This is a repack and expansion that makes the JDUI graphical elements work correctly in GZDoom. JDUI is a set of high-res user interface elements that was made to work with the Doomsday sourceport. With a bit of tweaking and additions this excellent pack now functions in GZDoom as well.
What is included:
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High Resolution
-fonts
-titles
-backgrounds
-status bar
Large font defined
Small font graphics
Necessary Components:
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Whichever Doom wad file you're using (if you're this far you should probably know this)
The up to date GZDoom builds can be found here
http://forum.drdteam.org/viewforum.php? ... 9589ad028c
or here for development builds
http://devbuilds.drdteam.org/gzdoom/
Installing:
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Put all the components in the same directory as gzdoom.exe (unzip downloaded files that require it), or in a folder you specify in the config e.g. "Addon".
In the Autoload section of your zdoom ini (which will be "zdoom-<ADMINISTRATOR NAME>.ini") you must make/alter these entries to explicitly this order:
[Global.Autoload] (ditto for any of these [Doom.Autoload]/[Doom1.Autoload]/[Doom2.Autoload]/etc.)
Path=JDUI_GZDoom_RePack_1-0.pk3
Path=JDUI_<insert name>_Addon.pk3 (You would only use one addon per autoload section)
There can be other files before or after them, but the JDUI files must be loaded in that order for the repack to work. I would tend to place the JDUI files at the end of the load order as they seem to work best there. Other files loaded after often overwrite the fonts. Feel free to adjust load order as necessary though. Caveat: The Brutal Doom addon must be loaded after brutalv20b.pk3
Example autoload (mine) with Brutal Doom and Doom 2:
Spoiler:Notes:
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- All the 100+ level titles between Doom, DoomII, TNT, and Plutonia are not completed. If someone would like to undertake that task they are welcome to it.
- This addon has some functionality in Zandronum if dropped in the skins folder
Acknowledgements:
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Big Thanks to the creators of the GZDoom source port, The majority of the credit goes to the font and image creators with a little to me for type setting and making some defines. See "credits readme.txt" for full credit listing.
Full Credit Listing
Spoiler:Cheers
zedas