[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Thu Nov 26, 2015 10:17 am

Carbine Dioxide wrote:A year later, Captain J get's what he wished for! It could use some work, though.

*lovely ssg sprite*



Please, tell me that you have the reload sprites ready! :wub:
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Re: [SPRITES] Spriting Carnival!!

Postby simpletonnn » Thu Nov 26, 2015 10:39 am

Mr.Enchanter wrote:
simple.exe wrote:Image
Image
Eh?


Hrm SPAS 12 Shotgun I assume? I may steal this for making a new SPAS Sprite, to whom do I credit this?

You would have to credit The Forgotten Architect from the Garry's Mod community.
The model for the gun is used in one of his weapon packs.
edit:
Deagle base sprites.
Image
Image
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Thu Nov 26, 2015 10:59 am

jdredalert wrote:
Carbine Dioxide wrote:A year later, Captain J get's what he wished for! It could use some work, though.

*lovely ssg sprite*



Please, tell me that you have the reload sprites ready! :wub:


Sort of.
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Re: [SPRITES] Spriting Carnival!!

Postby Lord Smash » Thu Nov 26, 2015 11:18 am

Eh
Image
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Re: [SPRITES] Spriting Carnival!!

Postby simpletonnn » Thu Nov 26, 2015 11:57 am

Lord Smash wrote:Eh
Image

iz gud
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Thu Nov 26, 2015 12:22 pm

Third rotation.
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Re: [SPRITES] Spriting Carnival!!

Postby TiberiumSoul » Thu Nov 26, 2015 4:59 pm

when this is done do you think you could whip up a headshot death animation cause this guy would be a good heavy hitter for Behead the Undead
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Thu Nov 26, 2015 6:55 pm

Carbine Dioxide wrote:
Sort of.



That's really good! I think one more frame (as a middle ground between the ready and the reload frames) and it's reasonable enough to be used! Keep up.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Thu Nov 26, 2015 10:56 pm

finally, it seems my cyber brute is going to have a friend! keep it up!
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Re: [SPRITES] Spriting Carnival!!

Postby Cardboard Marty » Fri Nov 27, 2015 3:47 am

Image

Thing for a maybe project.
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Re: [SPRITES] Spriting Carnival!!

Postby comet1337 » Fri Nov 27, 2015 5:06 am

chunky revolvers
they good
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Re: [SPRITES] Spriting Carnival!!

Postby VriskaSerket » Fri Nov 27, 2015 11:03 am

The Shortgun.
Yes. A horribly bad pun. It was a thing I did mixing a revolver grip and hammer into a shotgun, for the sake of style. Then I said "ayy lmao let's sprite it", and here we are.
Image

GoldenEye Source Grenade Launchers.
In order, left to right: V4.2 world model, V4.2 view model, current model
Image

Some minifuns.
Can't say much more about this. Horrible pun v2.0.
Image

And a chaingun:
Spoiler:
Last edited by VriskaSerket on Fri Nov 27, 2015 11:03 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby jdredalert » Fri Nov 27, 2015 11:24 am

I can't see any of the images...
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Re: [SPRITES] Spriting Carnival!!

Postby simpletonnn » Fri Nov 27, 2015 4:38 pm

When put into the game, my shotgun sprites SHOULD look something like this:
Image
(sorry for the random white pixels, ezgif sucks...)
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Fri Nov 27, 2015 5:03 pm

TiberiumSoul wrote:when this is done do you think you could whip up a headshot death animation cause this guy would be a good heavy hitter for Behead the Undead


Will do; I took a look at Behead the Undead on the Zandronum forums, it looks pretty great (although it could use some weapons that aren't gonna be in IR V2).
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