[WIP] Hunted
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- SenteyHunter
- Posts: 14
- Joined: Fri Apr 04, 2014 4:58 pm
- Operating System Version (Optional): Windows 10
- Graphics Processor: nVidia with Vulkan support
- Location: Space
Re: [WIP] Hunted
Damn son. This is going to be awesome! Good Job!
- WARCHILD_89
- Posts: 452
- Joined: Sun Nov 17, 2013 12:27 pm
- Graphics Processor: nVidia with Vulkan support
- Location: MIA between doomed dimensions
Re: [WIP] Hunted
Ribo Zurai wrote:Ohh this looks good! The hand sprite though looks very weird.
I prefer THIS one: http://www.realm667.com/index.php/en/ar ... flashlight
NOTE: Both of them are included
Re: [WIP] Hunted
Wow, this looks good! Looking forward to this one! What are you doing in terms of Music? Whoring myself out as usual... I can see that this may not have BGM or perhaps a simple drone bass or something playing, so maybe you don't entirely need any. Heh. Still, keep at this!
Re: [WIP] Hunted
We're composing a custom dark ambient soundtrack exclusively for this mod using complex processing techniques on various sound sources. It's unique, custom, and sounds great too!PRIMEVAL wrote:Wow, this looks good! Looking forward to this one! What are you doing in terms of Music? Whoring myself out as usual... I can see that this may not have BGM or perhaps a simple drone bass or something playing, so maybe you don't entirely need any. Heh. Still, keep at this!
Re: [WIP] Hunted
Looking forward to hearing that!jdagenet wrote:We're composing a custom dark ambient soundtrack exclusively for this mod using complex processing techniques on various sound sources. It's unique, custom, and sounds great too!PRIMEVAL wrote:Wow, this looks good! Looking forward to this one! What are you doing in terms of Music? Whoring myself out as usual... I can see that this may not have BGM or perhaps a simple drone bass or something playing, so maybe you don't entirely need any. Heh. Still, keep at this!
- Combinebobnt
- Posts: 13
- Joined: Mon Mar 05, 2012 5:08 pm
Re: [WIP] Hunted
dam can't wait to play this looks better than vanilla doom good job grymore