[Hexen][RPG with actual inventory and stuff]Army of Darkness
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- DoomRater
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Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
Mmmm, found some invincible ettins lurking around the guardian of ice. I think they are the ones that spawned. Not sure what's up with that!
Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
Dammit! Someone beat me to the punch with this inventory dragging stuff. Hopefully you don't come up with every other idea I have done before I can release my stuff. 

- xenoxols
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Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
Yeah, it seems that any monster that teleports in invincible. I have no idea what caused this.DoomRater wrote:Mmmm, found some invincible ettins lurking around the guardian of ice. I think they are the ones that spawned. Not sure what's up with that!
@seidolen: Sorry bout that, but I'm kinda interested in what you cooked up.
- xenoxols
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Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
Updated with more weapons, still haven't fixed the teleporting invincible enemies bug.
- Crudux Cruo
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Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
still has bugged weapons. unplayable, please fix bugs.
- wildweasel
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Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
It might help if you could specify what bugs you're getting with which weapons.Crudux Cruo wrote:still has bugged weapons. unplayable, please fix bugs.
Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
nice, it was only matter of time until someone did this, perfect character to fit with HeXen this should be really fun
- xenoxols
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Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
Heh thanks, however it's not really even close to completion right now. The final product will basically be the same with more weapons, armors, automatic weapons, explosives, and bug fixes.
@Crudux Cruo: If you are talking about what you posted earlier, then that isn't happening to me.
@Crudux Cruo: If you are talking about what you posted earlier, then that isn't happening to me.
Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
The inventory system is a glorious thing. It's the kind of thing all those rougelike mods have needed right from the start, and all these years later here it is. It's loads of fun to saw up ettins with Ash's chainsaw, sure is a more rewarding melee system than vanilla Hexen. Although one problem I've encountered is that the inventory gets overlapped by the standard fullscreen hud, and the stats that are present to the side of the screen in the althud are missing from the fullscreen hud. Other than that, it's pretty neat.
Re: [Hexen][RPG with actual inventory and stuff]Army of Dark
Xeno, perhaps you could make a system where monsters do not exceed 1 million health. (The teleporting ettins have 100 million health, btw.)
I only wish I knew how...
I only wish I knew how...