
Peace out!!!
Spoiler:[EDIT]: Some more stuff:
Uhmm, I had the fear about those up-glass ammos that they were part of a secret, but I found only the special weapon one.Seidolon wrote:I appreciate this feedback very much. Thank you Ozy. I will do my best to fix everything mentioned here. Also, the items located above the glass at the beginning of part 1 are part of a secret, not for decoration.
EDIT: I'm planning on replacing the gauntlets eventually, that's why they're not defined.
Spoiler:That's all for now.
Seidolon wrote:I think that's caused by the abnormally large size of the map. The same bug is evident in a few levels from Serpent Resurrection.Enjay wrote:I'm not sure why (and I haven't had time to investigate) but there is something weird going on with the sound when I play this in either ZDoom or GZDoom official or Git. Sometimes the sounds happen a couple of seconds after the event they are attached to. e.g. if I fire my weapon or pick up an item, there can be 2 or perhaps even more seconds before I hear the firing or pickup sound.