Binding keys to say stuff in teamsay
Binding keys to say stuff in teamsay
All right, I want to bind some sayings to certain keys. I go like this, but it doesn't work:
bind kp0 say_team "I've got the flag"
It won't do anything when I press the key 0 on the far right side of the keyboard. What do I have to do to make it actually say the whole thing and not just one word?
bind kp0 say_team "I've got the flag"
It won't do anything when I press the key 0 on the far right side of the keyboard. What do I have to do to make it actually say the whole thing and not just one word?
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Oh, whoops, didn't read the whole thing, I see the problem now... ZDaemon uses the old ZDoom with the i_remapkeypad function in it, which when turned on always interprets the numeric keypad inputs as their non-numeric values.
So you've got two options:
1) In the console, type
and do what cutmanmike said.
OR
2) In the console, type
and leave i_remapkeypad as true. The second option will override any other bind you had set to the "real" Insert key, however.
So you've got two options:
1) In the console, type
Code: Select all
i_remapkeypad 0
OR
2) In the console, type
Code: Select all
bind ins "say_team I've got the flag!"
That's what I did, but when I bound the text to a key in teamsay mode, it still comes up as a normal message (not red).Vaecrius wrote:Oh, whoops, didn't read the whole thing, I see the problem now... ZDaemon uses the old ZDoom with the i_remapkeypad function in it, which when turned on always interprets the numeric keypad inputs as their non-numeric values.
So you've got two options:
1) In the console, typeand do what cutmanmike said.Code: Select all
i_remapkeypad 0