Making a player class that will load a PWAD

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GABANATSU
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Making a player class that will load a PWAD

Post by GABANATSU »

Please help, i would like to know how to make a class for doom, that will load a pwad on selection..... like for example could select a class called brutal (AKA.. Brutal doom.) and it will play the level in brutal doom, and i could also select a class called doom, and it would play the level regularly......... do not worry i am not going to use this as a method of reuploading wads already made, i would just like to know for my own personal reasons
Last edited by wildweasel on Thu Nov 20, 2014 7:29 pm, edited 1 time in total.
Reason: Please do not shout. We can hear you just fine.
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TerminusEst13
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Re: MAKING A PLAYER CLASS THAT WILL LOAD A PWAD

Post by TerminusEst13 »

Not possible.

And, frankly, thank God it isn't.
HavoX
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Re: MAKING A PLAYER CLASS THAT WILL LOAD A PWAD

Post by HavoX »

Was making the thread title in all caps necessary?
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XCVG
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Re: Making a player class that will load a PWAD

Post by XCVG »

Learn C++ and make a custom fork.
GABANATSU
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Re: Making a player class that will load a PWAD

Post by GABANATSU »

XCVG wrote:Learn C++ and make a custom fork.


thanks :3:
GABANATSU
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Re: MAKING A PLAYER CLASS THAT WILL LOAD A PWAD

Post by GABANATSU »

TerminusEst13 wrote:Not possible.

And, frankly, thank God it isn't.



ok, well thats your opinion, but thanks anyways :3:
GABANATSU
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Re: MAKING A PLAYER CLASS THAT WILL LOAD A PWAD

Post by GABANATSU »

HavoX wrote:Was making the thread title in all caps necessary?



No it wasn't, but thats the enjoyment, seeing your confusion, hahahahahahahahaha :twisted: :geek:
Last edited by wildweasel on Thu Nov 20, 2014 8:31 pm, edited 1 time in total.
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edward850
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Re: MAKING A PLAYER CLASS THAT WILL LOAD A PWAD

Post by edward850 »

GABANATSU wrote:
TerminusEst13 wrote:Not possible.
And, frankly, thank God it isn't.
ok, well thats your opinion, but thanks anyways :3:
Opinions have nothing to do with it, if no good could ever come from such madness. I can't even think of any sane reason why you would ever need that, other than wanting to create the worlds most unintuitive fork bomb of recessively loading player classes.
... Which technically doesn't count as a sane reason anyway. Point thus stand. :P

Also don't triple post.
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XCVG
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Re: MAKING A PLAYER CLASS THAT WILL LOAD A PWAD

Post by XCVG »

edward850 wrote:
GABANATSU wrote:
TerminusEst13 wrote:Not possible.
And, frankly, thank God it isn't.
ok, well thats your opinion, but thanks anyways :3:
Opinions have nothing to do with it, if no good could ever come from such madness. I can't even think of any sane reason why you would ever need that, other than wanting to create the worlds most unintuitive fork bomb of recessively loading player classes.
... Which technically doesn't count as a sane reason anyway. Point thus stand. :P

Also don't triple post.
I think the idea is to be able to choose how you want to play the game from the class menu, using player classes that differ greatly because they are loaded from separate mods. The advantage over just loading a different PWAD to play a different way is dubious and minimal, and the implementation would be quite complex. Cost : Benefit is quite low in this case.
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