[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
TheMightyHeracross
Posts: 2100
Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA

Re: [SPRITES] Spriting Carnival!!

Post by TheMightyHeracross »

Xenomorph HUD sprites. Top inner jaw and bottom tail are AvP jaguar rips, and the arm frames are edited Korax arms by TerminusEst13.
Image
Image
Image
Image
Image

The first and last are intended to be scaled down. I have to remove the marks left over from the HUD on the tail.
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

I want to clarify that when I said the opinion thing I was not disregarding your advice, this tread was one of the things that made me join the forums, so I realize that you people have more talent and experience. I just don’t think the trunk looks that unforgivably terrible
User avatar
NeuralStunner
 
 
Posts: 12328
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space

Re: [SPRITES] Spriting Carnival!!

Post by NeuralStunner »

HazeBandicoot wrote:The worst edit ever, i leave it here if anyone's interested in making it look actually good (if this is at all posible).

Image
I dunno, it doesn't look that bad. Worse thing I can see about it is the chunky color banding, which isn't going to go away entirely unless you keep it in truecolor.

The light gray front sight seems questionable, but the rest looks pretty good.

... Will the ammo chain animate? :)
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

reworking the concept i posted a little while ago it is still very unfinished, it is suppose to be a support monster with a role similar to the archvile, but without the attacks

Image

fire will come out of the holes in the neck when it is resurrecting the monsters

also another attempt at a dinosaur

Image

not happy with the texture
Last edited by raymoohawk on Sun Aug 24, 2014 6:46 pm, edited 1 time in total.
User avatar
Hege Cactus
 
 
Posts: 373
Joined: Wed Feb 19, 2014 3:23 am

Re: [SPRITES] Spriting Carnival!!

Post by Hege Cactus »

Image

Silly frankenstain concept of a double shotty mounted stomach chaingunned multi tasking revenant of horrors
which ill probably never finish due of other sprite projects already weighting on me
User avatar
ArmanAhmadi
Posts: 117
Joined: Fri Aug 09, 2013 1:52 pm

Re: [SPRITES] Spriting Carnival!!

Post by ArmanAhmadi »

raymoohawk wrote: Image

not happy with the texture
Why not, the texture looks good.
Kagur
Posts: 165
Joined: Fri Mar 14, 2014 12:40 am

Re: [SPRITES] Spriting Carnival!!

Post by Kagur »

raymoohawk, I think you finishing the dinosaur would be a lot more awesome then doing the those male/female demon varients.
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

yeah i will leave the pink bull be until i get better at spriting and focus on finishing the other sprites i have
User avatar
goldsteed
Posts: 56
Joined: Sun Mar 17, 2013 7:32 pm

Re: [SPRITES] Spriting Carnival!!

Post by goldsteed »

also another attempt at a dinosaur

Image

not happy with the texture
it looks cool and texture kinda makes it look a pinky demon on steroids or something XD but it's still pretty cool
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

thanks! what doesnt convince me about the texture is that i think it makes it look sickly
User avatar
Blox
Posts: 3728
Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo

Re: [SPRITES] Spriting Carnival!!

Post by Blox »

ImageImage
That's because the colors don't fit at all.

don't even ask me what the fuck happened to it (and no i'm not actually done fucking it up but whatever) edit: that's better

edit: wait no it works all fleshy and shit too what the hell
User avatar
YukiHerz
Global Moderator
Posts: 1503
Joined: Mon Dec 02, 2013 6:01 pm
Graphics Processor: Intel (Modern GZDoom)
Location: Where corruption is redefined daily.

Re: [SPRITES] Spriting Carnival!!

Post by YukiHerz »

NeuralStunner wrote:
HazeBandicoot wrote:Shizzle[/img]
I dunno, it doesn't look that bad. Worse thing I can see about it is the chunky color banding, which isn't going to go away entirely unless you keep it in truecolor.

The light gray front sight seems questionable, but the rest looks pretty good.

... Will the ammo chain animate? :)
I wasn't actually planning on finishing it but whatever, time to finish it :p

Edit: The best i could do, i hope someone else can make it better, but at least it's more usable right now.
ImageImageImageImage

Also, don't ask me how it will look paletted, probably as bad as possible.
User avatar
raymoohawk
Posts: 1153
Joined: Fri Jan 17, 2014 7:16 pm

Re: [SPRITES] Spriting Carnival!!

Post by raymoohawk »

Blox wrote:ImageImage
That's because the colors don't fit at all.

don't even ask me what the fuck happened to it (and no i'm not actually done fucking it up but whatever) edit: that's better

edit: wait no it works all fleshy and shit too what the hell
wow, thats awesome!
User avatar
chronoteeth
Posts: 2664
Joined: Wed Sep 08, 2004 1:29 pm
Preferred Pronouns: It/Its

Re: [SPRITES] Spriting Carnival!!

Post by chronoteeth »

Image cross posting guen
User avatar
Captain J
 
 
Posts: 16891
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

HazeBandicoot wrote:Edit: The best i could do, i hope someone else can make it better, but at least it's more usable right now.
ImageImageImageImage
nice work, now the shading is all-fine! even it's big size is always bothering me, though.

Return to “General”