Crimson Sky screenshots
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Woolie Wool
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Crimson Sky screenshots
To avoid causing 56k users' modems to explode, I'll use links instead of IMG tags:
http://spaceforce.snohost.com/DOOM2143.png
http://spaceforce.snohost.com/DOOM2144.png
http://spaceforce.snohost.com/DOOM2145.png
http://spaceforce.snohost.com/DOOM2146.png
http://spaceforce.snohost.com/DOOM2147.png
http://spaceforce.snohost.com/DOOM2148.png
http://spaceforce.snohost.com/DOOM2149.png
http://spaceforce.snohost.com/DOOM2150.png
http://spaceforce.snohost.com/DOOM2151.png
http://spaceforce.snohost.com/DOOM2152.png
http://spaceforce.snohost.com/DOOM2153.png
http://spaceforce.snohost.com/DOOM2154.png
http://spaceforce.snohost.com/DOOM2155.png
http://spaceforce.snohost.com/DOOM2156.png
http://spaceforce.snohost.com/DOOM2157.png
http://spaceforce.snohost.com/DOOM2158.png
http://spaceforce.snohost.com/DOOM2159.png
http://spaceforce.snohost.com/DOOM2160.png
http://spaceforce.snohost.com/DOOM2143.png
http://spaceforce.snohost.com/DOOM2144.png
http://spaceforce.snohost.com/DOOM2145.png
http://spaceforce.snohost.com/DOOM2146.png
http://spaceforce.snohost.com/DOOM2147.png
http://spaceforce.snohost.com/DOOM2148.png
http://spaceforce.snohost.com/DOOM2149.png
http://spaceforce.snohost.com/DOOM2150.png
http://spaceforce.snohost.com/DOOM2151.png
http://spaceforce.snohost.com/DOOM2152.png
http://spaceforce.snohost.com/DOOM2153.png
http://spaceforce.snohost.com/DOOM2154.png
http://spaceforce.snohost.com/DOOM2155.png
http://spaceforce.snohost.com/DOOM2156.png
http://spaceforce.snohost.com/DOOM2157.png
http://spaceforce.snohost.com/DOOM2158.png
http://spaceforce.snohost.com/DOOM2159.png
http://spaceforce.snohost.com/DOOM2160.png
- Your Name Is
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- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact:
- Lexus Alyus
- Posts: 4220
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- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact:
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
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@ Woolie Wool: Good, but here are some suggestions:
- The detail level in the 'tech' places is good, but the detail in the hell/demon/monster/marble whatever places needs some work.
- Personally, I think DOOM textures are getting a little old... all these tech and hell places from different wads are starting to look alike. Why not make a couple or a few new textures to add more originality to the mix?
- The story (from what I can tell) sounds a little typical, but the screenshots look like you've done this theme in an interesting and original way, and makes me want to play the map. Good job.
- I like the pistol, looks good.
- If you added a new special 'signature' monster (i.e. a boss character or a common minion that replaces the zombiemen), even if it's just one, and even if it's a rip from another game or a remade DOOM monster, it would make your WAD more memorable.
- The detail level in the 'tech' places is good, but the detail in the hell/demon/monster/marble whatever places needs some work.
- Personally, I think DOOM textures are getting a little old... all these tech and hell places from different wads are starting to look alike. Why not make a couple or a few new textures to add more originality to the mix?
- The story (from what I can tell) sounds a little typical, but the screenshots look like you've done this theme in an interesting and original way, and makes me want to play the map. Good job.
- I like the pistol, looks good.
- If you added a new special 'signature' monster (i.e. a boss character or a common minion that replaces the zombiemen), even if it's just one, and even if it's a rip from another game or a remade DOOM monster, it would make your WAD more memorable.
- GeeDougg
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No kidding. I hate the old Doom textures now. Please for the love of God and humanity use new textures....Mr. Tee wrote:- Personally, I think DOOM textures are getting a little old... all these tech and hell places from different wads are starting to look alike. Why not make a couple or a few new textures to add more originality to the mix?
Also, I think using the Monster Resource WAD (found on the main news page) would be a good idea.
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
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I already have three bosses planned for "signature monsters". They'll scare the bejesus out of you.
Also, I'm using a lot of original textures because I want the setting to be instantly recognizable as the Doom universe. But I'm also using plenty of custom textures (mostly from NiGHTMARE's packs) to spice things up.
Third, this project uses Skulltag and I can't use the monster resource wad until v0.96 comes out.
Also, I'm using a lot of original textures because I want the setting to be instantly recognizable as the Doom universe. But I'm also using plenty of custom textures (mostly from NiGHTMARE's packs) to spice things up.
Third, this project uses Skulltag and I can't use the monster resource wad until v0.96 comes out.