When Did You Realize How Powerful ZDoom was?

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
NiGHTMARE
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Post by NiGHTMARE »

neuclian wrote:think about it, what other original port of doom can you configure the best MUS player without the original dos exe under a dos OS with a 16-bit sound card?

More frames per second? I think that this totally wicked, makes doom like a whole new game.

Not to mention the mouse aiming of the vertical axis and jumping capabilities, .. heh, cmon.
I thought about it, and aproximately 1/10 of a second later came up with Eternity (though admittedly it doesn't have jumping, but bleargh).
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GeeDougg
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Post by GeeDougg »

Same goes for me. I downloaded it back in the days of ~1.2~ish, and I was blown-away by the advantages it had over Doom, and even over Boom. I loved the mouse-look capability and a few other things that added pizzazz to it. Of course in those days ZDooM was so slow on my PC it was barely tolerable. It was partially because of my PC too: it was too old.

Also, when did I realize how powerful ZDooM is GOING TO BE IN THE FUTURE: When I came to these forums and started reading through the threads about a year and a half ago (or whenever it was these forums were opened.
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Tormentor667
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Post by Tormentor667 »

@Topic - After playing Kurt Kesler's very first KZDOOM :)
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GeeDougg
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Post by GeeDougg »

Heh now that I think about it, one of the first cases of "shock and awe" for me was when I saw the Quake~ish screenshots of your (Tormentor's) TNT2.... I was like: "WTfrigginhell is that even possible?!". Heh!
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Tormentor667
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Post by Tormentor667 »

@geedougg - Hehe, that makes me happy ;)
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GeeDougg
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Post by GeeDougg »

Heh well I'm glad. And it makes me happy knowing you're happy because that means you'll be in good spirits and you'll stick around here and continue to make kick-ass ZDooM material like KDIZD, o wise one! :D

Edit: BTW When will KDIZD be finished anyway?
NiGHTMARE
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Post by NiGHTMARE »

When It's Done (TM).

If I got my way, on top of that we'd add an extra day for every time someone asks when it'll be done (though only they're being serious, not just asking in order to delay it further :twisted:).
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GeeDougg
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Post by GeeDougg »

Why? Just to torture people? Are you evil?
(Or [MetallicA]Am I Evil? [/MetallicA])
:twisted: :wink:
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cccp_leha
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Post by cccp_leha »

You are man, yes you are...
NiGHTMARE
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Post by NiGHTMARE »

No, just certain people working on KDIZD are sicked of being asked the same question over and over again. Almost every group of amateur modmakers in existence almost certainly feels the same way.

Remember, we're doing this purely as a hobby and for fun. Where would the fun be in working ourselves ragged to reach some inflexible final deadline?
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GeeDougg
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Post by GeeDougg »

True. But also, what would the point be if there WAS no deadline of any sort, meaning that the project could be dropped and left to rot in the void because it was never done? I actually like how Tormentor has - to some degree anyway - Germanized the gathering by making it a bit more organized than the average project of that kind. The fact that he still tries to push people to meet the "End Of Week #x" deadlines may very well help this project se the light of day sometime, oh, I don't know, say, possibly after Christmas.
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Risen
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Post by Risen »

You have little to worry about for that project. The fact that there is continued progress and there is still high motivation means that a release, while we are unsure of its date, will be forthcoming.
peach freak

Post by peach freak »

I can't remember, but when I first played ZDoom 2.0.63, I thought it was the Best. Source Port. Ever.

Nothing can come close to ZDoom. I've never had any problems with it.
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Nmn
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Post by Nmn »

cccp_leha wrote:You are man, yes you are...
More like possesed o___O
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GeeDougg
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Post by GeeDougg »

NMN what's your problem anyway?
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