The WIP Thread

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Nash
 
 
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Re: The WIP Thread

Post by Nash »

Sicamore wrote:
CorSair wrote:Over 3,5... not good, not good.
Also, how many frames we get from this pic? Something in single digit only? :P
Over 60. One of my starting goals was to keep the models as low poly as possible and sectors as numbered as possible, and so far it has paid off. Still gotta be careful as I add more though :P
As long as there are constructs that block the player's LOS, it should be fine. Strategically place several buildings composed of 1-sided lines to achieve this.
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

0bsidian wrote:Hey, look. Boobs.
ey, comrade.

anyway i really want play the sicamore's mod even it's still unfinished, that map size and models are really outta the vanilla doom maps.
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leileilol
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Re: The WIP Thread

Post by leileilol »

Image
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Amuscaria
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Re: The WIP Thread

Post by Amuscaria »

Image

Soulleech replacement weapon.

@Leileilol: You got quite the rape-gun there. :O
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Hellstorm Archon
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Re: The WIP Thread

Post by Hellstorm Archon »

Eriance wrote:Image

Soulleech replacement weapon.

@Leileilol: You got quite the rape-gun there. :O
Awwwwwwwwwwww yissssssss. Nice to see the MARBFACEs on something other than walls.

Anyway, out of sheer boredom, I've decided to revamp the RCPA logo from wildweasel's various RCPA mods (yes, that includes Diaz):
Spoiler: kind of big
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Scripten
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Re: The WIP Thread

Post by Scripten »

Still chipping away at improvements to the Mars 3D cyborg-to-Samus makover. Though, for some reason, implementing the morph ball sprites is a pain in the rear. They only seem to work when the player sprite is -also- the morph ball sprite. :P
Spoiler:
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

now finally she became a woman body, god speed!
Eriance wrote:Image
yours are kind of epic rape gun either, also i see the another head-switch from vanilla doom texture too!
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CorSair
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Re: The WIP Thread

Post by CorSair »

A single GZDoom map I keep working time to time (a Dropbox gallery.) Currently, general layout and look has been done, and that small chapel is nearing finishing. Still far from done, and if I'm not lazy, maybe done in autumn, perhaps?
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SamVision
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Re: The WIP Thread

Post by SamVision »

Eriance wrote:Soulleech replacement weapon.
Image
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Viscra Maelstrom
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Re: The WIP Thread

Post by Viscra Maelstrom »

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leileilol
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Re: The WIP Thread

Post by leileilol »

Stupid experiment with lighting, rendering, reduction and polishing. and animating.

Image

note: this did not take "2 weeks" lol
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Captain J
 
 
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Re: The WIP Thread

Post by Captain J »

:shock: hell, i thought it was a pixel sprite, not a model sprite.
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Amuscaria
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Re: The WIP Thread

Post by Amuscaria »

leileilol wrote:Stupid experiment with lighting, rendering, reduction and polishing. and animating.

Image

note: this did not take "2 weeks" lol
Very nice. Oh and....Dat rack.
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FuzzballFox
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Re: The WIP Thread

Post by FuzzballFox »

Not sure if it's me or not but her feet look a lil' wonky...could be the light background? Or that it's an a very slight dip-
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Viscra Maelstrom
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Re: The WIP Thread

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