[Request] "Redesigned" Cyberdemon and Mastermind

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zrrion the insect
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by zrrion the insect »

Godzilla breath would be awesome! O.o
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acidhoez
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by acidhoez »

zrrion the insect wrote:Godzilla breath would be awesome! O.o
best idea ever lol.
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Captain J
 
 
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Captain J »

or shooting his explisove teeths, anyway i hope somebody can make a walking sprite of the today's cybie.
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LostSkull
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by LostSkull »

Slax wrote:Keep him blind, give him a MOUTH BFG, yeah!!
Yes, YES!
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Pandut
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Pandut »

Hmm, I can't offer anything sprite-related but I can offer some potential sound effects if you want. Using em' in my mod but you're more then welcome to use them if they tickle your fancy.

http://www.mediafire.com/download/lht42 ... bosses.rar

Designed them to fit the original MamaSpider and Cyberdonger. Samples came from Chasm, Gears of War, some animal snippets I recorded off of youtube and the HD Doom sounds in which I merged all together.
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Captain J
 
 
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Captain J »

hey, thanks for your cooperation! now we're always waiting for volunteers for sprite their bases! and about that, i really wish for rey can help us if he have a enough time to go, though.
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wildweasel
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by wildweasel »

Alright, so as of November 11, here's where we stand...

I think I really like the Cyber-Acolyte design proposed by Slax and upgraded considerably by Arch, Immortal Destroyer, and Captain J:
Spoiler: Cyber-Acolyte
Nothing yet that interests me as far as a replacement for the Mastermind, though...
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Ed the Bat
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Ed the Bat »

Seeing that there's an obvious Strife influence to this guy, something in the back of my head immediately tried to mesh The Programmer and his floating disc...thingy onto the Mastermind. Not sure if this idea is viable in any way, but...
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Captain J
 
 
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Captain J »

Breaking news; looks like reymoohawk wants to tribute the new cyberdemon's sprite!

Gotta watch n' wait.
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Viscra Maelstrom
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Viscra Maelstrom »

it looks cool, but i think the shading is a bit too cartoonish. it doesn't exactly meld with all the other enemy sprites thus far. Doom's enemies are cartoonish looking, sure, but the style of shading is a bit "out there", i think.
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Onar4241
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Onar4241 »

Captain J wrote:Breaking news; looks like reymoohawk wants to tribute the new cyberdemon's sprite!

Gotta watch n' wait.
That thingy is unfinished as fuck. In my opinion it doesn't even look like a Cyberdemon.

Still great though.
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Viscra Maelstrom
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Viscra Maelstrom »

most of the enemies in Freedoom looks vastly different from their original counterparts, though, like the Imp being some kind of naga-esque creature, while the Mancubus is just a pile of mobile sludge with two cannons mounted into it.
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Captain J
 
 
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Post by Captain J »

Onar4241 wrote:That thingy is unfinished as fuck. In my opinion it doesn't even look like a Cyberdemon.
but that one is even more detailed and resembles the old cyberdemon for atm what we were worked for. And If rey can make it's full sprites, i might scrap off the armors and put it into a vanilla cyberdemon. If i can. But alas;
Captain J wrote:Gotta watch n' wait.
i through it was made the point like a broadlight.
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