[WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
This thread obviously not going to end nicely.
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Immortal Destroyer
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Uhh,ArcheKruz wrote:Aren't those Counter-Strike sounds?
First of all, I hate Counter-Strike - It's really boring.
Second of all, his Sound Effects are VERY weak, if you can understand me. I recently listen at the DRYFIRE from WW-DoomNukem and that Sound was from Counter-Strike Source as it said, and the only thing I heard was "Tick".
Third of all, the Sound you send was weird. My own is 44100 KHz and 16 bit depth and if it was from an game, games usually use sounds between 22500 KHz and 16 bits. Thanks.
Please don't send my thread into an Off-Topic thread.
EDIT; I forgot that one my friend just send me an awesome Shotgun fire rather than an Automatic shotgun fire! I will use it in the next version, and I will edit a little too. Sounds like an Real pump shotgun rather than, again, automatic shotgun.
Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Except it's entirely on topic to this thread, seeing as you are lying about the sources of sounds in your mod. Those waveforms are pretty freaking similar. They are practically twins. It is neigh impossible for you to have recorded that sound yourself.Immortal Destroyer wrote:Uhh,
First of all, I hate Counter-Strike - It's really boring.
Second of all, his Sound Effects are VERY weak, if you can understand me. I recently listen at the DRYFIRE from WW-DoomNukem and that Sound was from Counter-Strike Source as it said, and the only thing I heard was "Tick".
Third of all, the Sound you send was weird. My own is 44100 KHz and 16 bit depth and if it was from an game, games usually use sounds between 22500 KHz and 16 bits. Thanks.
Please don't send my thread into an Off-Topic thread.
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Immortal Destroyer
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
You like to stay "Off-Topicly" huh? First of all, there are NOT waveforms, the Sound that the guy post was in MP3 format. Second of all, I don't care if you don't believe me. That's YOUR bad characteristic then. We're in an Forum, if I was telling an lie, I will tell it to. And why when an guy try to make me ridiculous suddenly this thread has a lot of new posts and users watching it? I don't like how this Off-Topic thing goes and if you and everybody keep staying here and say Off-Topic lies please tell them somewhere else. This is NOT an thread for your "fun". And I thought for an minute that this forum is correct, but, where's is my point? That I guess you are here to destroy another one project, just like all the projects have. There the right people, and the people who want to ruin it because they don't like it. If you wish to talk again here your Off-Topic things, I will just report you and I will not give further attention. Thanks.edward850 wrote:Except it's entirely on topic to this thread, seeing as you are lying about the sources of sounds in your mod. Those waveforms are pretty freaking similar. They are practically twins.
EDIT; You are reported.
Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
waveformImmortal Destroyer wrote:First of all, there are NOT waveforms, the Sound that the guy post was in MP3 format.
noun: waveform; plural noun: waveforms
a curve showing the shape of a wave at a given time.
An MP3 also has a waveform. That's how sound works. Something tells me you would know this, had you actually recorded that sound.
Immortal Destroyer wrote:EDIT; You are reported.

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Immortal Destroyer
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Hey guys, check this. One my friends just gave me those awesome Shotgun sprites!
The ready and zoom sprites however will stay to the previous ones.
5.5 will come in a few days with bug-fixing, improvements and new stuff!
Spoiler:I don't know who made them, Mike12 maybe? Please tell me who made them!
5.5 will come in a few days with bug-fixing, improvements and new stuff!
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Immortal Destroyer
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
edward850 wrote:
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Endless123
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
That shotgun looks like DoomNukem's shotgun. I can be wrong but since i used it in my mod(which was also bashed by the same bunch of guys ... can you see the tendency i'm seeing? I'm 100% sure they will do it again if i release an all-sorted, bug fixed mod, they likes to do co-op videos of mods aren't meant to be played in co-op to show how they think the mod sucks. I never saw a positive post from those guys so don't mind them, they aren't the "divine truth holders" so don't botherImmortal Destroyer wrote:Hey guys, check this. One my friends just gave me those awesome Shotgun sprites!
Spoiler:I don't know who made them, Mike12 maybe? Please tell me who made them!The ready and zoom sprites however will stay to the previous ones.
5.5 will come in a few days with bug-fixing, improvements and new stuff!
- Marrub
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
It's Mike12's edit of Doomnukem's shotgun.
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Endless123
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Well i guess i was almost right themMarrub wrote:It's Mike12's edit of Doomnukem's shotgun.
Thanks for the info, i'll add him on my credits list IF i ever release an other mod with this shotgun.
- Mánibranðr System
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Did you have permission from Mike12 and DoomNukem to use those shotgun sprites?
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Immortal Destroyer
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Indeed, the original sprite was from DoomNukem, but this shotgun is edited. And I think you are correct with this comment. I will follow that. Marrub seems to help me with the edit.Endless123 wrote: That shotgun looks like DoomNukem's shotgun. I can be wrong but since i used it in my mod(which was also bashed by the same bunch of guys ... can you see the tendency i'm seeing? I'm 100% sure they will do it again if i release an all-sorted, bug fixed mod, they likes to do co-op videos of mods aren't meant to be played in co-op to show how they think the mod sucks. I never saw a positive post from those guys so don't mind them, they aren't the "divine truth holders" so don't bother)
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Immortal Destroyer
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Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
I ask who made it to ask for permission.ArcheKruz wrote:Did you have permission from Mike12 and DoomNukem to use those shotgun sprites?
EDIT; Asked.
Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
And you are?Endless123 wrote:That shotgun looks like DoomNukem's shotgun. I can be wrong but since i used it in my mod(which was also bashed by the same bunch of guys ... can you see the tendency i'm seeing? I'm 100% sure they will do it again if i release an all-sorted, bug fixed mod, they likes to do co-op videos of mods aren't meant to be played in co-op to show how they think the mod sucks. I never saw a positive post from those guys so don't mind them, they aren't the "divine truth holders" so don't bother)
I really don't understand your mind set here. People aren't allowed to criticize your mod because... they can't? And now you bring it into an unrelated thread because you thought that was necessary? I don't know what's worse; the fact that you refuse to get a grip or the fact that you are quick to dismiss the opinions of a selection of ZDoom modder's and a programmer (can you figure out whom's whom?), who have clearly been here far longer than you have. For what reason? What have you accomplished?
And it goes without saying. Of course we'll do it again. And you clearly haven't been paying attention because we already have. And we had fun as well. Do you know what the author did with our criticism? Listened to it.
Last edited by edward850 on Thu Jan 02, 2014 10:23 am, edited 4 times in total.
Re: [WIP] Brutal Doom V19 Immortal Destroyer's Add-On V5
Golden words to go by when you join a forumedward850 wrote: Do you know what the author did with our criticism? Listened to it.
