Foreign Operations (Not a serious wad) - Episode 1 released

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Foreign Operations (Not a serious wad) - Episode 1 released

Postby Guardsoul » Thu Dec 26, 2013 3:55 pm

Image

After 5 years of pure laziness hard work we are happy to announce that episode 1 of this project has been completed. Like the previous release, this is not a serious wad due to the theme of the mod but we hope it still provides lots of fun to the players.

Features:
  1. 12 maps (2 of those are secret maps)
  2. Redesigned weapons with new attacks
  3. 50 achievements so players can feel rewarded for their heroic actions
  4. An incredible amount of varied monsters to fight

Unfortunatelly this mod it´s in Spanish since we still have to work on the language file but while we do that you can start playing it.

Spoiler: Screeshots


Credits:
- Ederick: Project leader
- Lukss: Mapping
- Mecastix: Moral support
- Skullheart: Decorate
- Guardsoul: Mapping
- Cage: Textures
- Eriance: Sprites
- Malinku: Textures

Download link (use GZDoom!): https://www.dropbox.com/s/0u552wa06rnv5 ... 1.pk3?dl=0
http://www.mediafire.com/download/50ha5 ... ns-Ep1.pk3

Regards.

Spoiler: Old post
Last edited by Guardsoul on Sat Sep 03, 2016 4:30 pm, edited 2 times in total.
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Re: Foreign Operations 1.7 (Not a serious wad) DEMO

Postby Failure » Thu Dec 26, 2013 6:07 pm

I'm gonna fap with this.
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Re: Foreign Operations 1.7 (Not a serious wad) DEMO

Postby grouchbag » Thu Dec 26, 2013 11:47 pm

I like this a lot.Very nice looking.Good luck on it! :D
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Re: Foreign Operations 1.7 (Not a serious wad) DEMO

Postby Enjay » Fri Dec 27, 2013 3:48 am

This is a curious mod. Some of the mapping is excellent. However, and I know it's meant to be "not a serious wad", the enemies really detract from it IMO. It seems a shame to have these nice maps populated by what feels like a horde of enemies placed there by a novelty enemy randomizer mod. There is nothing particularly wrong with any of the enemies. It's just that they seem to be a random assortment of things with no real theme that have just been thrown in there to give the player something to fight.
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Re: Foreign Operations 1.7 (Not a serious wad) DEMO

Postby grouchbag » Fri Dec 27, 2013 7:14 am

Have to agree with Enjay.But the wad itself is pretty good,and I enjoyed it.Looking forward to the finished wad. :)
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Re: Foreign Operations 1.7 (Not a serious wad) DEMO

Postby Guardsoul » Fri Dec 27, 2013 8:32 am

Glad to see that you liked it. I´ll talk with the rest of the team about the enemies and see if we reach somewhere.
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Re: Foreign Operations (Not a serious wad) - Episode 1 relea

Postby Guardsoul » Tue Aug 30, 2016 6:20 pm

Ok guys, episode 1 has been released after such a long time with tons of changes and improvements. Enjoy!
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Re: Foreign Operations (Not a serious wad) - Episode 1 relea

Postby Captain J » Wed Aug 31, 2016 9:13 am

The maps are really amazing, but still has some flaws and issues; Always runs out of ammo, spitting sputum is almost useless and the languages are literally all spanish, like you said.

And... What is this weapon?! XD
Screenshot_Doom_20160831_230728.png
(Had to censor it.)
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Re: Foreign Operations (Not a serious wad) - Episode 1 relea

Postby nakkemake » Wed Aug 31, 2016 10:27 am

So much tits and boobs. :mrgreen:
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Re: Foreign Operations (Not a serious wad) - Episode 1 relea

Postby Guardsoul » Wed Aug 31, 2016 10:52 am

Captain J wrote:The maps are really amazing, but still has some flaws and issues; Always runs out of ammo, spitting sputum is almost useless and the languages are literally all spanish, like you said.

And... What is this weapon?! XD
Screenshot_Doom_20160831_230728.png
(Had to censor it.)


All enemies have a specific weakness that must be exploited with the correct weapon, for example all kind of mechanic enemies are vulnerable to the emerald wand. Have in mind that some of the items you pick up are stored in your inventory until you use them.

And that weapon... is... xD
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