3D models

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Lisac_the_fox
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3D models

Post by Lisac_the_fox »

Hello, I'm making a new megawad for zdoom/gzdoom and i would like to know which type of 3d models I can use in software renderer.

And, I forgot, do you have some models that I can use in software renderer?
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The Zombie Killer
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Re: 3D models

Post by The Zombie Killer »

You cannot use models in the software renderer. The closest thing to models that you can use are voxels.
If you want to use models, then you need to get GZDoom

Also note that voxels slow down the GL renderer a LOT because they're converted to individual 3d cubes.
Having multiple voxels doesn't do the software renderer any wonders either
LedIris
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Re: 3D models

Post by LedIris »

there's a mod that adds 3d models to ST, but ST is dead :/
models aren't possible in software like TZK said
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Lisac_the_fox
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Re: 3D models

Post by Lisac_the_fox »

Ok, is there some way to make sloped voxels?
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wildweasel
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Re: 3D models

Post by wildweasel »

Nope; your only real option there is to make the voxel a higher resolution and scale it down, so you can attempt to smooth over the rough edges.
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Lisac_the_fox
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Re: 3D models

Post by Lisac_the_fox »

But the bigest voxel is 255x255x255.
It fix the problem for most of items,
But what about monsters?
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Lisac_the_fox
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Re: 3D models

Post by Lisac_the_fox »

I fix the problem, I bought a new graphic card, VIA unichrome with 64 mb. Can you please tell me how can I add models to gzdoom?
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Hellser
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Re: 3D models

Post by Hellser »

I think you messed up horribly. How old is the computer you have? A VIA-chipset is VERY outdated. I mean, very, very, very oudated.
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SyntherAugustus
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Re: 3D models

Post by SyntherAugustus »

I think you need something a bit better.
http://www.newegg.com/Product/Product.a ... 6814130915
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Re: 3D models

Post by wildweasel »

blackfish wrote:I think you need something a bit better.
http://www.newegg.com/Product/Product.a ... 6814130915
I'd even be willing to bet that one of these would work just fine; I'd have looked for something in the GeForce 460 range to see if they were going for even cheaper, but Newegg doesn't seem to have any. I've been running a 460 GTX SE for a few years now and haven't had any serious issues yet.
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Hellser
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Re: 3D models

Post by Hellser »

wildweasel wrote:I'd have looked for something in the GeForce 460 range to see if they were going for even cheaper, but Newegg doesn't seem to have any. I've been running a 460 GTX SE for a few years now and haven't had any serious issues yet.
Supply and demand, sadly. The GTX 260 wasn't a bad card either, and PNY isn't a bad company to go for. I hope the OP comes back to us about the age of his system, he could be running on AGP still.
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Sgt Dopey
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Re: 3D models

Post by Sgt Dopey »

Even if he was on agp he could still get a better card than that. AFAIK EVGA still make the 6200 AGP and PCI versions and even then there's always ebay
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ReX
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Re: 3D models

Post by ReX »

Lisac_the_fox wrote:Can you please tell me how can I add models to gzdoom?
1. GZDooM supports md2, md3, and DMD model formats. You will need to use models in one of those formats.
2. You'll need to insert your models and graphics into your wad. You can use a tool such as Slade or SlumpEd to insert them as lumps in your wad.
3. Instead of using a wad format, consider a pk3 format, which allows for better lump management.
4. You will need to create model definitions for each model, and insert that file into your wad or pk3
5. You will need to create actor definitions for each model, and insert that file into your wad or pk3
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Lisac_the_fox
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Re: 3D models

Post by Lisac_the_fox »

Thanks for help, i get gz-models with all 3d models for gzdoom.
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