You can be sure that I made everything you see in this thread myself from scratch and rarely use minor edits of IWAD sprites. As such I can wholeheartedly allow everybody to reuse and modify these resources to their heart's content.
So let's get this show on the road. :p
1. Half-Life 2 styled explosion (this post)
2. Meteorites + UTnT Add On
3. Steam jets
4. UTnT Torches redux
5. Scalable mini nukes
6. Rising smoke
Half-Life 2 styled explosion
If I recall correctly I made this in 2008 when alpha channels were finally fixed in GZDoom. It's a simple explosion: A flash, smoke clouds and some sparks for good measure. One can use them for projectiles or hazards, or in scripted sequences with a little ACS. You can scale the whole explosion by scaling the main explosion actor, which has DoomEdNum 8880. Check out MAP01 to see how.
Download!







