Classic Rivalry

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
Locked
User avatar
zygo
Posts: 93
Joined: Sun Nov 07, 2010 7:13 pm
Location: Uk
Contact:

Re: Classic Rivalry

Post by zygo »

amv2k9 wrote:Yeah, it's really not that hard to make spawners choose weapons based on playerclass rather than flat-out randomspawners, which may result in, if the Random Number Gods are not on your side, not getting any weapons you can use. If multiplayer compatability wasn't a concern, you could make CustomInventory items that check for an item in the taker's inventory that identifies them as x, y or z class and then spawns an appropriate actor, something other class mods have done. Otherwise, I'm sure there's an ACS method you could use; a script that runs at mapstart and checks the playerclass of all players ingame, and directs spawners to only spawn weapons those classes can pick up?
Good idea, never crossed my mind doing it like that, il take your advise an implement it 8-)
User avatar
commie
Posts: 8
Joined: Sun Jul 21, 2013 7:40 pm
Location: социалистическа България

Re: Classic Rivalry

Post by commie »

Just wondering, why is it that you deleted the link to this (or at least the latest version)?
User avatar
skyrish10
Posts: 579
Joined: Sat Apr 02, 2011 3:52 am
Operating System Version (Optional): Windows 7
Location: Night City

Re: Classic Rivalry

Post by skyrish10 »

sorry for the bump, can we locked this thread because zygo has banned for whatever reason
User avatar
Arch
Posts: 491
Joined: Thu Nov 10, 2011 12:06 pm
Contact:

Re: Classic Rivalry

Post by Arch »

It is already buried in the depths of last pages, and nobody will bump it because... oh wait
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Classic Rivalry

Post by wildweasel »

skyrish10 wrote:sorry for the bump, can we locked this thread because zygo has banned for whatever reason
Well, now that you bumped it,I pretty much have to.
Locked

Return to “Abandoned/Dead Projects”