Complete list of thing id's
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Complete list of thing id's
Does anyone know where i can find a list of all the thing id numbers that are used by doom. I know that there is a list of id's for additions made by ZDOOM on the site, but i have been unable to find a complete list of all the id's already being used.
Waht Graf is talking about:
http://www.zdoom.org/wiki/index.php?tit ... wn_numbers
What Agent ME Is talking about:
Doom Editor Numbers
As in the #'s a monster has. i.e. You go into Doom Builder and then you select things. When going through the things, each thing has its own # (like Actor Hits Floor has a DoomEdNum of 9999) and it shows it in a little box that says "Thing Type". These #'s range up to somewhere around 30000 I believe. A list of DoomEdNumbers cannot be found in the wiki because NO ONE ADDED IT!
Just to clear things up
EDIT: Damn, Graf was just one step ahead of me
http://www.zdoom.org/wiki/index.php?tit ... wn_numbers
What Agent ME Is talking about:
Doom Editor Numbers
As in the #'s a monster has. i.e. You go into Doom Builder and then you select things. When going through the things, each thing has its own # (like Actor Hits Floor has a DoomEdNum of 9999) and it shows it in a little box that says "Thing Type". These #'s range up to somewhere around 30000 I believe. A list of DoomEdNumbers cannot be found in the wiki because NO ONE ADDED IT!
Just to clear things up

EDIT: Damn, Graf was just one step ahead of me

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