Brutal Chex - Flemoid Genocide

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Xaser
 
 
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Re: Brutal Chex - Flemoid Genocide

Post by Xaser »

NiGHTMARE wrote:Come on, Brutal Chess is where it's at!
Wizard's Chess? ;)
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TheDarkArchon
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Re: Brutal Chex - Flemoid Genocide

Post by TheDarkArchon »

Xaser wrote:
NiGHTMARE wrote:Come on, Brutal Chess is where it's at!
Wizard's Chess? ;)
hary pottrer is gay so wizrad ches istn brtul lki burl tumd
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Amuscaria
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Re: Brutal Chex - Flemoid Genocide

Post by Amuscaria »

Gez wrote:
NiGHTMARE wrote:Come on, Brutal Chess is where it's at!
OT: would love to get my hands on some of that midi
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President People
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Re: Brutal Chex - Flemoid Genocide

Post by President People »

Eriance wrote:OT: would love to get my hands on some of that midi
This place has the stuff: http://www.mirsoft.info/gmb/search.php? ... ra&x=0&y=0
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Amuscaria
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Re: Brutal Chex - Flemoid Genocide

Post by Amuscaria »

Ah thanks. But I don't have a codec for MOD files apparently.
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President People
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Re: Brutal Chex - Flemoid Genocide

Post by President People »

Eriance wrote:Ah thanks. But I don't have a codec for MOD files apparently.
MilkyTracker can convert them to .wav format.

Just load the file, select Disk Op. and Save As .wav. If the tracks play too fast (they did for me), try selecting (either) Protracker instead of Fasttracker from the Options box. I literally just learned how to switch that, myself, so I'm not sure what the difference is between them.
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Amuscaria
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Re: Brutal Chex - Flemoid Genocide

Post by Amuscaria »

ah cool. Thanks. :D
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Xaser
 
 
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Re: Brutal Chex - Flemoid Genocide

Post by Xaser »

Wait, why would you convert modules to a streaming format for general listening? Grab XMPlay and play 'em natively.
Gez
 
 
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Re: Brutal Chex - Flemoid Genocide

Post by Gez »

Xaser wrote:Wait, why would you convert modules to a streaming format for general listening? Grab XMPlay and play 'em natively.
Or foobar2000 with its module component.

Or ZDoom.

Or SLADE 3. :wink:
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Jblade
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Re: Brutal Chex - Flemoid Genocide

Post by Jblade »

Can I just ask why do people actually take the time to post and comment about how much they hate this mod ideas, or Brutal *name* in general? I appreciate that Sergent Mark IV has controversy attached to his name and projects, but I saw that in both this and the Brutal Strife topic the topic was more filled with people telling him to stop doing the mods rather than any meaningful discussion about the project. I just don't get the need to actively POST that you dislike something, rather than just ignoring the project and not looking at the topic?
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.+:icytux:+.
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Re: Brutal Chex - Flemoid Genocide

Post by .+:icytux:+. »

The gushy explosive slimey deaths actually fit flemoids very well. Always thought the teleporting thing was really really lame.
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Matt
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Re: Brutal Chex - Flemoid Genocide

Post by Matt »

.+:icytux:+. wrote:The gushy explosive slimey deaths actually fit flemoids very well.
This.


Also

Brutal Lim
Brutal Dear Esther
Brutal World of Tanks
Brutal Passage
Brutal Kye

EDIT:
Brutal Tetris could actually work very well...
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Enjay
 
 
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Re: Brutal Chex - Flemoid Genocide

Post by Enjay »

Vaecrius wrote:Brutal Dear Esther
:lol:

I guess that means that...
Spoiler:
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TheDarkArchon
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Re: Brutal Chex - Flemoid Genocide

Post by TheDarkArchon »

Enjay wrote: I guess that means that...
Spoiler:
Fuck that...
Spoiler:
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Springy
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Re: Brutal Chex - Flemoid Genocide

Post by Springy »

Brutal Brain Training: get an answer wrong and Dr Kawashima will brutalise your gums with a stylus, or head butt you through the screen. On topic: I do agree that the slime fits quite well actually, however, I'm still not to sure about the mod as a whole and yes, the Doom weapons don't fit in my opinion.
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