I have suggestion about Force Aspect Ratio For HUD Weapons. In my case I have display that uses resolution 1366x768, that means I am using 16:9 screen aspect radio. If I play Hexen, or some mods, HUD weapons are ugly centered on screen, so I see empty spaces to left and right sides of selected HUD weapons. I know that I can use Force Aspect Ratio for fixing this, but it is only partial solution because I dont want to change screen ratio, I like 16:9.
So to sum things up, I would like to have stretched and/or scaled up HUD weapons in widescreen aspect ratios so I wont see those ugly empty spaces. It would work in same way as Force Aspect Ratio, but it would affect only HUD weapons. I know that in vanilla Doom IWADs, it would be bit useless (except for reloading animation of SSG), but Hexen and some mods (that have weapons not centered to bottom of screen but to sides) would benefit greatly from this in aesthetic way and I am sure that lot of widescreen Zdoom users would be very grateful for this feature.
Thanks for taking my suggestion into account.
