Just tell them it was Enjay's idea to make these changes, and I promise you they won't change their mind.Virtue wrote:hmm, yeah, this monster has already been approved on R667, I dont want to cause confusion by releasing a new version so soon, if anyone wants to use this or edit it feel free, just give me creditEnjay wrote:Perhaps another thing to make a three-burst imp fairer/less overpowered might be a longer lead-in for the attack. eg, if the imp stood there for a moment or two as the plasma-weapon-thingy crackled with electricity and then let his shots fly it would give the player more time to get out of the way.

Okay, kidding aside, if you don't want to edit the monster any further, then it's fine. It's your monster, after all, and you shouldn't be forced to do so by anyone.
