PNG to 256 BMP

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PhobosGuy
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PNG to 256 BMP

Post by PhobosGuy »

Hi guys!

I have some skin sets in PNG format but I want to convert them quickly without loosing quality, how I can do this?, MSPaint fucks up the sprites!
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edward850
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Re: PNG to 256 BMP

Post by edward850 »

Why do you need it to be in BMP? PNG provides the exact same amount of quality.
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PhobosGuy
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Re: PNG to 256 BMP

Post by PhobosGuy »

Because I want all the sprites in BMP, like the other skins I've downloaded.
Gez
 
 
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Re: PNG to 256 BMP

Post by Gez »

Here is a listing of Doom engines that can use PNG files:
  • 3DGE
  • Doom64 EX
  • Doomsday
  • EDGE
  • Eternity Engine
  • GLBoom+
  • GZDoom
  • PyDoom
  • ScoreDoom
  • Skulltag
  • Tower of Babel
  • Vavoom
  • Zandronum
  • ZDoom
Total: 14

Here is a listing of Doom engines that can use BMP files:
    Total: 0
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    PhobosGuy
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    Re: PNG to 256 BMP

    Post by PhobosGuy »

    Well, then you must explain to me why all the skins come in BMP inside a WAD format.

    It doesn't matter, I will figure it out how to convert the sprites...
    Gez
     
     
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    Re: PNG to 256 BMP

    Post by Gez »

    They are not BMP. They are in the Doom picture format. Also known as "Doom graphics".

    If you open the wad in SLADE 3, you'll see PNG identified as "Graphic (PNG)", BMP identified as "Graphic (BMP)", and Doom graphics identified as "Graphic (Doom)".
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    PhobosGuy
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    Re: PNG to 256 BMP

    Post by PhobosGuy »

    OK, I have the sprites converted to Doom format with SLADE, thanks.
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    XutaWoo
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    Re: PNG to 256 BMP

    Post by XutaWoo »

    Gez wrote:Here is a listing of Doom engines that can use PNG files:

    ...

    Total: 14
    And only six of 'em significantly different from other engines. :P
    disposable_username2
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    Re: PNG to 256 BMP

    Post by disposable_username2 »

    Gez should have written:
    Here is a listing of Doom engines that can use BMP files:
    • PrBoom+
    • ...
    Total: At least 1
    ftfy
    Gez
     
     
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    Re: PNG to 256 BMP

    Post by Gez »

    Perhaps, but you still have 0 reason to be using BMP. It has all the drawbacks of non-native formats, and none of the advantages of PNG. It's like the worst of all worlds.
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