PNG to 256 BMP
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
PNG to 256 BMP
Hi guys!
I have some skin sets in PNG format but I want to convert them quickly without loosing quality, how I can do this?, MSPaint fucks up the sprites!
I have some skin sets in PNG format but I want to convert them quickly without loosing quality, how I can do this?, MSPaint fucks up the sprites!
Re: PNG to 256 BMP
Why do you need it to be in BMP? PNG provides the exact same amount of quality.
Re: PNG to 256 BMP
Because I want all the sprites in BMP, like the other skins I've downloaded.
Re: PNG to 256 BMP
Here is a listing of Doom engines that can use PNG files:
Here is a listing of Doom engines that can use BMP files:
- 3DGE
- Doom64 EX
- Doomsday
- EDGE
- Eternity Engine
- GLBoom+
- GZDoom
- PyDoom
- ScoreDoom
- Skulltag
- Tower of Babel
- Vavoom
- Zandronum
- ZDoom
Here is a listing of Doom engines that can use BMP files:
Re: PNG to 256 BMP
Well, then you must explain to me why all the skins come in BMP inside a WAD format.
It doesn't matter, I will figure it out how to convert the sprites...
It doesn't matter, I will figure it out how to convert the sprites...
Re: PNG to 256 BMP
They are not BMP. They are in the Doom picture format. Also known as "Doom graphics".
If you open the wad in SLADE 3, you'll see PNG identified as "Graphic (PNG)", BMP identified as "Graphic (BMP)", and Doom graphics identified as "Graphic (Doom)".
If you open the wad in SLADE 3, you'll see PNG identified as "Graphic (PNG)", BMP identified as "Graphic (BMP)", and Doom graphics identified as "Graphic (Doom)".
Re: PNG to 256 BMP
OK, I have the sprites converted to Doom format with SLADE, thanks.
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Re: PNG to 256 BMP
And only six of 'em significantly different from other engines.Gez wrote:Here is a listing of Doom engines that can use PNG files:
...
Total: 14

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Re: PNG to 256 BMP
ftfyGez should have written:
Here is a listing of Doom engines that can use BMP files:Total: At least 1
- PrBoom+
- ...
Re: PNG to 256 BMP
Perhaps, but you still have 0 reason to be using BMP. It has all the drawbacks of non-native formats, and none of the advantages of PNG. It's like the worst of all worlds.