[Won't change] ghost monster trick doent work

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GeeDougg
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Post by GeeDougg »

Exactly. Which is why I can't understand it when Graf is sometmes so anti-option. I mean if there were options, everyone including him wold get what they wanted, but he'd rather just have what he wants (such as that Berserker pack thing we were discussing a while back).
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Mr. Tee
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Post by Mr. Tee »

HotWax wrote:The beauty of making things optional is that one person can have it the way he likes it while another makes a different choice and everyone gets their way.
I agree... However, with the way things are going, people are requesting sooo many compat. options that there may end up being more of these than DMFlag options!

Nevertheless, Ghosts are a good thing to have a compat. option for since they were used in some vanilla DOOM levels, and they are a kind of hack (like the silent BFG trick, which IS ALSO compat. option). :thumb:
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Graf Zahl
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Post by Graf Zahl »

'Won't change'!

Heh, that's great. No risk from ghosts in the future as well! :P
Apparently I am not the only one who hates them like the plague!
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whiteboy567
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Post by whiteboy567 »

what does wont change mean does that mean you cant fix it or wont fix it but either way that makes me a very sad panda :(
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TheDarkArchon
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Post by TheDarkArchon »

It means he won't fix it.
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Graf Zahl
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Post by Graf Zahl »

It could be (un)fixed if Randy wanted. If he couldn't it'd be 'can't fix' instead of 'won't change' (note that he says 'change' instead of 'fix' so he doesn't consider the current behavior a bug!) which clearly implies that he won't make any attempt to change this.
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