Uac Marines (WIP) "New Website"

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superchaingunner
Posts: 41
Joined: Tue Aug 16, 2011 10:45 am
Location: Uac base

Uac Marines (WIP) "New Website"

Post by superchaingunner »

Hello im creating a mod called "Uac Marines" Now i released the screenshots.
Here a list of the creation
Maps:
Map 1 "Uac earth base" - "75%"
Map 2 "The tunnel" - "10%"
MAP 3 "Comes of the invasion" - "0%"
More maps planned
Other:
Monsters - "100%" :P
Weapons - "100%" :P
Props "decorations" - "100%"
:P

Story:
You're a Marine of the U.S. Army,
Subject: David merqz, 22, Male
Destination: Planet "Mars"
Mission: Classified
When you reach the ship you go in and you realize that all marines are dead, then low quickly to warn everyone and see everything destroyed ...

Here screenshot "only map 1"
Starting
Image
Oppening the door....
Image
3D FLOORS
Image
Marine beds and armor
Image

and i need these things:
http://forum.zdoom.org/viewtopic.php?f=3&t=32514

Credits:
Superchaingunner - creator
Starscream - Sitting marine sprite
z86 - Reoading weapons, more

For more information go in http://uacmarines.jimdo.com/

Download
Not yet

bye
Last edited by superchaingunner on Fri Apr 13, 2012 2:26 pm, edited 8 times in total.
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darkhaven3
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Re: Uac Marines (WIP) "Images released"

Post by darkhaven3 »

Is this your first mod?
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superchaingunner
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Location: Uac base

Re: Uac Marines (WIP) "Images released"

Post by superchaingunner »

darkhaven3 wrote:Is this your first mod?
no
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Tapwave
Posts: 2096
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Graphics Processor: nVidia with Vulkan support

Re: Uac Marines (WIP) "Images released"

Post by Tapwave »

I have three things to say.

1. GOOD GOD MY EYES THE BRIGHTNESS

2. There's a floaty marine in the panoramic shot.

3. The lighted sectors are oddly shaped.
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superchaingunner
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Location: Uac base

Re: Uac Marines (WIP) "Images released"

Post by superchaingunner »

1. ¬-¬
2. is a chair
3. Fixing.. :/
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Tapwave
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Graphics Processor: nVidia with Vulkan support

Re: Uac Marines (WIP) "Images released"

Post by Tapwave »

superchaingunner wrote:1. ¬-¬
Turn down your brightness, it hurts the eyes.
2. is a chair
Can't see any chair.
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superchaingunner
Posts: 41
Joined: Tue Aug 16, 2011 10:45 am
Location: Uac base

Re: Uac Marines (WIP) "Images released"

Post by superchaingunner »

terranova wrote:
superchaingunner wrote:1. ¬-¬
Turn down your brightness, it hurts the eyes.
2. is a chair
Can't see any chair.
1. Okay
2. mhh is the texture i will fix
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neoworm
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Location: Czech Republic

Re: Uac Marines (WIP) "Images released"

Post by neoworm »

Well, the Lego minifig-like sitting position is funny. I would recomend to make a custom sprite of marine sitting in chair. As far as I know there is char sprite in alfa version of DooM, editing shoudnt be that hard.
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superchaingunner
Posts: 41
Joined: Tue Aug 16, 2011 10:45 am
Location: Uac base

Re: Uac Marines (WIP) "Images released"

Post by superchaingunner »

neoworm wrote:Well, the Lego minifig-like sitting position is funny. I would recomend to make a custom sprite of marine sitting in chair. As far as I know there is char sprite in alfa version of DooM, editing shoudnt be that hard.
I need a s prite of a sitting marine
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.+:icytux:+.
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Re: Uac Marines (WIP) "Images released"

Post by .+:icytux:+. »

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superchaingunner
Posts: 41
Joined: Tue Aug 16, 2011 10:45 am
Location: Uac base

Re: Uac Marines (WIP) "Images released"

Post by superchaingunner »

THANKS MAN!!! :wub:

Look in credits
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.+:icytux:+.
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Re: Uac Marines (WIP) "Images released"

Post by .+:icytux:+. »

Look at my post and the post I linked to again
By Starscream
Gez
 
 
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Re: Uac Marines (WIP) "Images released"

Post by Gez »

I like that marine sitting through the 3D floor bench.

Your texture choices are a bit strange sometimes. I'd advise you to play through a quality techbase mode (like Suspended in Dusk) to see what works and what doesn't.
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Xaser
 
 
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Re: Uac Marines (WIP) "Images released"

Post by Xaser »

Looks like you're trying to do too many things at once here. I'd suggest doing some vanilla/Boom mapping first to build up your mapping skill before moving on to anything ambitious with scripting or cutscenes. You'll have a lot more fun with it, too -- trust me. :P
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printz
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Re: Uac Marines (WIP) "Images released"

Post by printz »

What if he wants to make a mod with characters you can talk to? You can't do that in Boom, full stop.
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