[SPRITES] Spriting Carnival!!
Re: [SPRITES] Spriting Carnival!!
If it can't be an ettin, then I'd say it looks a lot like a cyclops.
- cypherphage
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Re: [SPRITES] Spriting Carnival!!
I was thinking it would make a good mancubus like enemy since heretic/hexen lacks an enemy in that vein.
- UnTrustable
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Re: [SPRITES] Spriting Carnival!!

Metal-Head
Was actually a former representation of someone with the same name.
Once i was working on this, it got more serious... Lost the sprite set....
or at least i thought that, but suprisingly, i found it back from an old dusty
external harddrive today.
Metal Head was long done back in the late-2008 if i remember correctly, but
still has NO decorate....
Must do that one of these days...

Re: [SPRITES] Spriting Carnival!!
BLOODY ZOMBIE'S DONE!
Red Zombie - -
Red Zombie - -
Spoiler:Green Zombie - -
Spoiler:As usual no permission/credit required. Constructive criticism always appreciated

- ChronoSeth
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Re: [SPRITES] Spriting Carnival!!
Uh...
The death frames could use some work, but otherwise it looks great.

The death frames could use some work, but otherwise it looks great.
Re: [SPRITES] Spriting Carnival!!
Great work Globe. Might i use them in a game im currently working (nor doom, but a survival horror made by a gamming engine)?
- NeuralStunner
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Re: [SPRITES] Spriting Carnival!!
Woah.
... I'm going to point out something that I'm wont to do: It really needs another frame before the final stage. It just looks odd that there's this huge blood pool as soon as it hits the ground. (Put another one in-between with less floor blood and it should be good.)
... I'm going to point out something that I'm wont to do: It really needs another frame before the final stage. It just looks odd that there's this huge blood pool as soon as it hits the ground. (Put another one in-between with less floor blood and it should be good.)
Re: [SPRITES] Spriting Carnival!!
That slimy zombie looks superb. Personally, I would like to see the death frames more like a melting disintegration like it was just turning into a slimy pool of mush and perhaps the eyes could be more distinct (even a contrasting colour) but, regardless, it still looks great.
- NeuralStunner
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Re: [SPRITES] Spriting Carnival!!
Oooh, there's an idea. Suppose it melted back down into glop. Players might not be sure it's really dead. (it could return to the depths when badly wounded, recover a bit of HP, then return...) 

Re: [SPRITES] Spriting Carnival!!
Precisely the kind of thing that I had in mind. In fact, if the eyes were more distinct you could make that be the difference between a living and truly dead one. The living one would have its eyes staring malevolantly at you out of the pool of ooze whereas the dead one would just be a pool of ooze with no eyes. 

- cypherphage
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Re: [SPRITES] Spriting Carnival!!
a wand type weapon, WIP of course...I think it needs to be a bit wider and the main crystal might need moved down some, but as far as frakensprites go I think it looks pretty good so far.
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- NeuralStunner
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Re: [SPRITES] Spriting Carnival!!
The perspective is pretty dodgy, but yeah it looks cool design-wise.
Re: [SPRITES] Spriting Carnival!!
Unfortunately I don't have anything near Globe's "one-three-three-seven skills" but here is an edit of the slimy zombie incorporating the kind of things that I was speaking about. I also transferred it to the Doom palette to make using translations with it easier but the blood (or whatever comes out of a slime zombie) could probably do with having its colour changed so that it can be translated separately to the rest of the sprite. I just sort of recycled the death frames to do the kind of thing I was talking about but they don't really look "melty" enough and the fourth death frame looks pretty bad. 

Spoiler:
- ShadesMaster
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Re: [SPRITES] Spriting Carnival!!
I like it, personally. But yeah if you made the blood red like the eyes, than the translation scheme could be a one-two punch; the skin, and the eyes / blood!
- Zero X. Diamond
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Re: [SPRITES] Spriting Carnival!!
Ennnnnhh... I think it looks a lot better without eyes, personally. If you really wanted to go the route of "is it dead or not" you could simply differentiate the way it falls like this already does instead of adding the very Blake Stone type eyes to it.