Forget my old projects, Zdoom GL has point lights!
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Lexus Alyus
- Posts: 4220
- Joined: Tue Jul 15, 2003 5:07 pm
- Location: Nottingham, UK
- Contact:
- Wasted Youth
- Posts: 358
- Joined: Mon Jan 05, 2004 9:59 pm
- Location: Earth
- Curunir
- Posts: 1041
- Joined: Sun Nov 02, 2003 11:24 am
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
Bad boy, NMN! The .txt with the instructions is on the same pae as the .08 download 
I wish the lights used the fifth argument for light radius. I may want a relatively strong, intense light which doesn't have much spread and now a high intensity value means high spread.
If I'm wrong or if there's a way around that, I'll be glad to be instructed.

I wish the lights used the fifth argument for light radius. I may want a relatively strong, intense light which doesn't have much spread and now a high intensity value means high spread.
If I'm wrong or if there's a way around that, I'll be glad to be instructed.
Here comes some visual candy. I threw a couple Q2 Textures, Curunir should be happy.
Many lights at a time can slow things up real good (in the bad way) but combined with Sector Lighting they make things look like Quake 2!
Who needs Vavoom now?
The lights can be bitchy thus it takes sometime to learn to love them. I like them, maybe something pretty can be produced out of this.

sky ruins pretty much

lamps, nothing special

Steel blue and Oranges like themselves. The hangar with my favourite-APC's!

and the overwiev (poor poor framerate)
Many lights at a time can slow things up real good (in the bad way) but combined with Sector Lighting they make things look like Quake 2!
Who needs Vavoom now?

The lights can be bitchy thus it takes sometime to learn to love them. I like them, maybe something pretty can be produced out of this.

sky ruins pretty much

lamps, nothing special

Steel blue and Oranges like themselves. The hangar with my favourite-APC's!

and the overwiev (poor poor framerate)
It really makes me happy when someone mentions R-One 
Well, due to love for the project even if ellmo is away-who gives a damn, His abscense doesn't hold us back from working. R-One will be finished- trust my word. That's all I can say for now. In a month or 2 we'll start hiring new mappers, plus, we are still working, at least I am

Well, due to love for the project even if ellmo is away-who gives a damn, His abscense doesn't hold us back from working. R-One will be finished- trust my word. That's all I can say for now. In a month or 2 we'll start hiring new mappers, plus, we are still working, at least I am

Spoiler: